Commit Graph

4020 Commits

Author SHA1 Message Date
kwolekr
b0c4fd6d3f Settings: Sanitize value for multiline terminator tokens 2014-12-11 23:26:13 -05:00
paramat
f114fc74d6 Fix undeclared globals in functions and shorten lines in misc_helpers.lua. 2014-12-11 21:37:46 -05:00
kwolekr
fb80a7c111 Clean up Noise macros 2014-12-11 02:53:10 -05:00
kwolekr
c07f15e910 NodeResolver: Fix cancelNode and cancelNodeList 2014-12-11 00:41:54 -05:00
kwolekr
16baed0467 Noise: Automatically transform noise maps if needed 2014-12-10 23:35:37 -05:00
kwolekr
dcc48976ce Move get_schematic and read_schematic to l_mapgen.cpp 2014-12-10 01:49:57 -05:00
paramat
4cf8042b7c Biome API: Reduce heat and humidity persistences to 0.5 2014-12-10 01:39:08 -05:00
kwolekr
a89f37bb65 Add support for lacunarity in legacy NoiseParams string format 2014-12-10 01:31:43 -05:00
Kahrl
daefd0ab36 Add paste command (Ctrl-V) in GUIChatConsole 2014-12-10 07:12:08 +01:00
kwolekr
cfba55ba0a Remove get_noiseparams function. read_noiseparams should be used from now on 2014-12-10 00:56:44 -05:00
kwolekr
fb2bc956b1 Noise: Create a deep copy of NoiseParams 2014-12-10 00:37:09 -05:00
kwolekr
88c28414f4 Settings: Sanitize setting name everywhere, not just LuaSettings 2014-12-09 23:52:13 -05:00
kwolekr
d50878d608 Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams 2014-12-09 23:44:04 -05:00
kwolekr
f2c18511a4 Settings: Make setting entry group and values mutually exclusive
This greatly reduces the complexity of Settings code.
Additionally, several memory leaks were fixed.
2014-12-09 23:29:34 -05:00
SmallJoker
2f8fbdb9f5 Rewrite fs:GetDirListing(file) by kahrl 2014-12-10 02:59:10 +10:00
SmallJoker
5229a229a6 Ignore .name directories and files
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-10 02:49:02 +10:00
Craig Robbins
c5f6f9f77a Increase performance of getLight() by at least 2x
Leads to the following increases:
getSmoothLight() approx.     40% increase
getTileInfo() approx.        25% increase
MapBlockMesh::MapBlockMesh() 25-30%
2014-12-10 00:52:02 +10:00
Pavel Puchkin
a1ea017b51 Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix)
Details:
- https://sourceforge.net/p/irrlicht/bugs/433/
- https://github.com/minetest/minetest/issues/1687#issuecomment-61368769
- https://forum.minetest.net/viewtopic.php?f=42&t=9190&start=125#p159364

In case when "settings.h" is included from "emerge.cpp" or
"environment.cpp", u64 type has "unsigned long" length because
previously <stdint> was included. When "settings.h" is included from
"settings.cpp", u64 has "unsigned long long" length because no <stdint>
was included previously. This leads to different signatures of "setU64" method
and linker cannot find appropriate symbol.

The best fix of this bug should be done in the Irrlicht, but as hotfix I
think this is OK and better than types changing.

Previously this bug didn't appear because there was no "settings.cpp" file and
implementation of all methods was done in the header file.
2014-12-09 20:40:52 +10:00
kwolekr
941d000fc6 Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2 2014-12-09 00:50:58 -05:00
kwolekr
29b413b376 Biomes: Make biome heat and humidity noise parameters user-configurable 2014-12-09 00:38:04 -05:00
Craig Robbins
7490368984 Fix compiler warning (signed vs. unsigned) 2014-12-08 23:00:49 +10:00
kwolekr
2a7c6d27b3 Optimize noise implementations 2014-12-08 03:26:29 -05:00
Kahrl
0183c05ee0 Fix struct vs. class in forward declarations 2014-12-08 09:06:31 +01:00
RealBadAngel
4f23778e53 Fix lighting artifacts (Issue #1887). 2014-12-08 08:53:31 +01:00
Kahrl
d0be823807 Always escape user provided data in mainmenu fields 2014-12-08 07:48:51 +01:00
kwolekr
2fd3d52020 Add flags and lacunarity as new noise parameters
Add 'absolute value' option to noise map functions
Extend persistence modulation to 3D noise
Extend 'eased' option to noise2d_perlin* functions
Some noise.cpp formatting fixups
2014-12-07 21:59:32 -05:00
RealBadAngel
638f3a8454 Disable loading .mtl files. Theyre not used anyway. 2014-12-08 02:24:46 +01:00
MirceaKitsune
c5f6656f99 Make directional fog colors respect tonemap 2014-12-08 01:44:28 +01:00
Craig Robbins
5c55738276 Fix f6 debug/profiler display
After fonts were re-engineered the height of the f6 debug/profiler display would only display about 2-3 lines of text.
2014-12-08 00:01:22 +10:00
Calinou
bc2b8e9eef Increase third person view distance
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-07 21:54:44 +10:00
Muhammad Rifqi Priyo Susanto
5ffddc94c0 Add space between client names in status text (client)
Before:
Server: version=0.4.10, uptime=190.5, max_lag=0.001, clients={user1,user2,user3,user4,user5,foobar,userplayedminetestthismorning}

After:
Server: version=0.4.10, uptime=190.5, max_lag=0.001, clients={user1, user2, user3, user4, user5, foobar, userplayedminetestthismorning}
2014-12-07 21:32:08 +10:00
RealBadAngel
535c473103 Restore finalColorBlend implementation in shaders. 2014-12-07 11:05:00 +01:00
Craig Robbins
500f691426 Fix regression (increase/decrease viewing range with +/- keys) 2014-12-07 18:32:30 +10:00
kwolekr
2f134ce24f Mapgen V5: Fix use of uninitialized value in ctor 2014-12-07 01:19:42 -05:00
kwolekr
390c0cd691 Schematics: Fix minetest.place_schematic() when defined by a Lua table 2014-12-06 18:39:05 -05:00
kwolekr
60feb4ad25 Add minetest.clear_registered_biomes() api 2014-12-06 18:08:23 -05:00
Kahrl
f3abaec83b Ignore some mouse events sent from scrollbar to GUITable
Fixes #1567, #1806.
2014-12-06 22:45:23 +01:00
SmallJoker
d75f0b0360 Close settings files and save them correctly 2014-12-06 14:08:01 -05:00
sfan5
4fcf9fb66a Add workaround for failing clang build 2014-12-06 19:56:31 +01:00
sfan5
04a1a446cf Build for win32 & win64 on Travis too 2014-12-06 19:56:31 +01:00
kwolekr
5062b99cb0 Rewrite generate notification mechanism
Add support for notify-on-decoration
Clean up mapgen constructors
Clean up mapgen.cpp code style somewhat
Remove trailing whitespace from some files
2014-12-06 13:53:35 -05:00
Craig Robbins
2b119e1e19 Performance of main client loop up to 2x faster In places, up to 3 times faster
NOTE 1: This does not mean a 2x increase in framerate. Increase in fps may be up to 1-2fps
NOTE 2: This local 'caching' of settings is not optimal and an alternative solution will be worked on after 0.4.11 is released
2014-12-07 00:51:01 +10:00
SmallJoker
2fd14e1bd5 Add Lua helper functions vector.apply(v) math.sign(x, tolerance) 2014-12-06 10:07:25 +01:00
Craig Robbins
0e78aa296e Add name of node 'pointed at' to debug
This is "Add name of node pointed at to debug #1677" by @rubenwardy updated to work with game.cpp after it was refactored.
2014-12-05 16:14:50 +10:00
SmallJoker
5da6896d51 Fix MSVC build
Note: The unit test was technically incorrect for all platforms but passes due to implicit casting
2014-12-05 16:09:53 +10:00
RealBadAngel
a648120d54 Recalculate normals for mesh #0. Fix for issue #1902. 2014-12-05 01:05:18 +01:00
Craig Robbins
f7f7fec497 (INTERIM) Make sizes of the font in formspecs consistent and not so large
Until a permanent fix can be developed
2014-12-05 02:35:21 +10:00
Craig Robbins
c16b1e2639 Optimise VoxelManipulator::copyFrom
~3-4x faster

This indirectly optimises MapBlock:copyTo() which in turn improves performance of MeshMakeData::fill()
2014-12-04 23:37:04 +10:00
Craig Robbins
f6912f4241 Right mouse button behaviour for craft/inventory If right mousebutton clicked once then don't drop single items into slots. If right mouse button has been clicked and held a second time, drop items as the mouse is moved. In the second case (automatically drop/place items as mouse is moved) only auto-drop into blank slots, or slots that contain the same item. 2014-12-04 23:30:53 +10:00
Calinou
d7b3046cf6 Make dropped items larger and rotate faster
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00