Fix incorrect documentation of new-style particlespawner size property
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This commit is contained in:
Gregor Parzefall 2024-08-27 16:33:50 +02:00 committed by Lars Müller
parent 8109563a02
commit 5d18b6fcd0

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@ -10999,7 +10999,7 @@ Types used are defined in the previous section.
* vec3 range `acc`: the direction and speed with which the particle
accelerates
* vec3 range `size`: scales the visual size of the particle texture.
* float range `size`: scales the visual size of the particle texture.
if `node` is set, this can be set to 0 to spawn randomly-sized particles
(just like actual node dig particles).