From 5d18b6fcd0960fa495164bd8ac91b39e2d3b4b2e Mon Sep 17 00:00:00 2001 From: Gregor Parzefall Date: Tue, 27 Aug 2024 16:33:50 +0200 Subject: [PATCH] Fix incorrect documentation of new-style particlespawner size property --- doc/lua_api.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/lua_api.md b/doc/lua_api.md index a43f517a0..ae046dd3a 100644 --- a/doc/lua_api.md +++ b/doc/lua_api.md @@ -10999,7 +10999,7 @@ Types used are defined in the previous section. * vec3 range `acc`: the direction and speed with which the particle accelerates -* vec3 range `size`: scales the visual size of the particle texture. +* float range `size`: scales the visual size of the particle texture. if `node` is set, this can be set to 0 to spawn randomly-sized particles (just like actual node dig particles).