--[[ More Blocks: node definitions Copyright © 2011-2020 Hugo Locurcio and contributors. Licensed under the zlib license. See LICENSE.md for more information. --]] local S = moreblocks.S local sound_dirt = moreblocks.node_sound_dirt_defaults() local sound_wood = moreblocks.node_sound_wood_defaults() local sound_stone = moreblocks.node_sound_stone_defaults() local sound_glass = moreblocks.node_sound_glass_defaults() local sound_leaves = moreblocks.node_sound_leaves_defaults() -- Don't break on 0.4.14 and earlier. local sound_metal = (moreblocks.node_sound_metal_defaults and moreblocks.node_sound_metal_defaults() or sound_stone) local function tile_tiles(name) local tex = "moreblocks_" ..name.. ".png" return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"} end local function wood_tile_replace(itemstack, placer, pointed_thing) local substack if itemstack:get_name() == "moreblocks:wood_tile_flipped" then substack = ItemStack("moreblocks:wood_tile") else -- right, left, and down variants substack = ItemStack("moreblocks:wood_tile_offset") end local _, success = minetest.item_place(substack, placer, pointed_thing) if success then itemstack:take_item() end return itemstack end local deprecated = (" ("..S('Deprecated')..")") -- start gravel add part 1 local sound_gravel = default.node_sound_gravel_defaults() local box_slope = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, {-0.5, -0.25, -0.25, 0.5, 0, 0.5}, {-0.5, 0, 0, 0.5, 0.25, 0.5}, {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5} } } local box_slope_half = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5}, {-0.5, -0.375, -0.25, 0.5, -0.25, 0.5}, {-0.5, -0.25, 0, 0.5, -0.125, 0.5}, {-0.5, -0.125, 0.25, 0.5, 0, 0.5}, } } local box_slope_half_raised = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5}, {-0.5, 0.125, -0.25, 0.5, 0.25, 0.5}, {-0.5, 0.25, 0, 0.5, 0.375, 0.5}, {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5}, } } local box_slope_third = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.417 , 0.5}, {-0.5, -0.417, -0.25, 0.5, -0.333 , 0.5}, {-0.5, -0.333, 0, 0.5, -0.250 , 0.5}, {-0.5, -0.250, 0.25, 0.5, -0.167, 0.5}, } } local box_slope_third_raised = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.083 , 0.5}, {-0.5, -0.083, -0.25, 0.5, 0 , 0.5}, {-0.5, 0 , 0, 0.5, 0.083 , 0.5}, {-0.5, 0.083, 0.25, 0.5, 0.167, 0.5}, } } local box_slope_third_top = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.250, 0.5}, {-0.5, 0.250, -0.25, 0.5, 0.333, 0.5}, {-0.5, 0.333, 0, 0.5, 0.417, 0.5}, {-0.5, 0.417, 0.25, 0.5, 0.5 , 0.5}, } } -- end gravel add part 1 local nodes = { ["wood_tile"] = { description = S("Wooden Tile"), groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, paramtype2 = "facedir", place_param2 = 0, tiles = {"default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90"}, sounds = sound_wood, }, ["wood_tile_flipped"] = { description = S("Wooden Tile") .. deprecated, tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR180", "default_wood.png^moreblocks_wood_tile.png^[transformR180"}, no_stairs = true, on_place = wood_tile_replace }, ["wood_tile_center"] = { description = S("Centered Wooden Tile"), groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile_center.png"}, sounds = sound_wood, }, ["wood_tile_full"] = { description = S("Full Wooden Tile"), groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = tile_tiles("wood_tile_full"), sounds = sound_wood, }, ["wood_tile_offset"] = { description = S("Offset Wooden Tile"), paramtype2 = "facedir", place_param2 = 0, groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile_offset.png"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_down"] = { description = S("Downwards Wooden Tile") .. deprecated, tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_offset.png^[transformR180"}, no_stairs = true, on_place = wood_tile_replace }, ["wood_tile_left"] = { description = S("Leftwards Wooden Tile") .. deprecated, tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_offset.png^[transformR270"}, no_stairs = true, on_place = wood_tile_replace }, ["wood_tile_right"] = { description = S("Rightwards Wooden Tile") .. deprecated, tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_offset.png^[transformR90"}, no_stairs = true, on_place = wood_tile_replace }, ["circle_stone_bricks"] = { description = S("Circle Stone Bricks"), groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["grey_bricks"] = { description = S("Stone Bricks"), paramtype2 = "facedir", place_param2 = 0, groups = {cracky = 3}, sounds = sound_stone, }, ["coal_stone_bricks"] = { description = S("Coal Stone Bricks"), paramtype2 = "facedir", place_param2 = 0, groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["iron_stone_bricks"] = { description = S("Iron Stone Bricks"), paramtype2 = "facedir", place_param2 = 0, groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["stone_tile"] = { description = S("Stone Tile"), groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["split_stone_tile"] = { description = S("Split Stone Tile"), paramtype2 = "facedir", place_param2 = 0, tiles = {"moreblocks_split_stone_tile_top.png", "moreblocks_split_stone_tile.png"}, groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["checker_stone_tile"] = { description = S("Checker Stone Tile"), groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["tar"] = { description = S("Tar"), groups = {cracky=2, tar_block=1}, sounds = sound_stone, }, ["dirt_compressed"] = { description = S("Compressed Dirt"), groups = {crumbly=2, compressed = 1}, sounds = sound_dirt, }, ["cobble_compressed"] = { description = S("Compressed Cobblestone"), groups = {cracky = 1, compressed = 1}, sounds = sound_stone, }, ["desert_cobble_compressed"] = { description = S("Compressed Desert Cobblestone"), groups = {cracky = 1, compressed = 1}, sounds = sound_stone, }, ["plankstone"] = { description = S("Plankstone"), paramtype2 = "facedir", place_param2 = 0, groups = {cracky = 3}, tiles = tile_tiles("plankstone"), sounds = sound_stone, }, ["iron_glass"] = { description = S("Iron Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["coal_glass"] = { description = S("Coal Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["clean_glass"] = { description = S("Clean Glass"), drawtype = "glasslike_framed_optional", tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["cactus_brick"] = { description = S("Cactus Brick"), paramtype2 = "facedir", place_param2 = 0, groups = {cracky = 3}, sounds = sound_stone, }, ["cactus_checker"] = { description = S("Cactus Checker"), groups = {stone = 1, cracky = 3}, tiles = {"default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png^[transformR90", "default_stone.png^moreblocks_cactus_checker.png^[transformR90"}, sounds = sound_stone, }, ["empty_shelf"] = { description = S("Empty Shelf"), paramtype2 = "facedir", tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "moreblocks_empty_shelf.png", "moreblocks_empty_shelf.png"}, groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, sounds = sound_wood, furnace_burntime = 15, no_stairs = true, }, ["coal_stone"] = { description = S("Coal Stone"), groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["iron_stone"] = { description = S("Iron Stone"), groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["coal_checker"] = { description = S("Coal Checker"), tiles = {"default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png^[transformR90", "default_stone.png^moreblocks_coal_checker.png^[transformR90"}, groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["iron_checker"] = { description = S("Iron Checker"), tiles = {"default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png^[transformR90", "default_stone.png^moreblocks_iron_checker.png^[transformR90"}, groups = {stone = 1, cracky = 3}, sounds = sound_stone, }, ["trap_stone"] = { description = S("Trap Stone"), drawtype = "glasslike_framed", tiles = {"default_stone.png^moreblocks_trap_box.png"}, walkable = false, groups = {cracky = 3}, paramtype = "light", sounds = sound_stone, no_stairs = true, }, ["trap_desert_stone"] = { description = S("Trap Desert Stone"), drawtype = "glasslike_framed", tiles = {"default_desert_stone.png^moreblocks_trap_box.png"}, walkable = false, groups = {cracky = 3}, paramtype = "light", sounds = sound_stone, no_stairs = true, }, ["trap_glass"] = { description = S("Trap Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["trap_obsidian_glass"] = { description = S("Trap Obsidian Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["trap_obsidian"] = { description = S("Trap Obsidian"), drawtype = "glasslike_framed", tiles = {"default_obsidian.png^moreblocks_trap_box.png"}, walkable = false, groups = {cracky = 1, level = 2}, paramtype = "light", sounds = sound_stone, no_stairs = true, }, ["trap_clean_glass"] = { description = S("Trap Clean Glass"), drawtype = "glasslike_framed_optional", tiles = {"moreblocks_clean_glass.png^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["trap_sandstone"] = { description = S("Trap Sandstone"), drawtype = "glasslike_framed", tiles = {"default_sandstone.png^moreblocks_trap_box.png"}, walkable = false, groups = {crumbly = 1, cracky = 3}, paramtype = "light", sounds = sound_stone, no_stairs = true, }, ["all_faces_tree"] = { description = S("All-faces Tree"), tiles = {"default_tree_top.png"}, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = sound_wood, furnace_burntime = 30, }, ["all_faces_jungle_tree"] = { description = S("All-faces Jungle Tree"), tiles = {"default_jungletree_top.png"}, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = sound_wood, furnace_burntime = 38, }, ["all_faces_pine_tree"] = { description = S("All-faces Pine Tree"), tiles = {"default_pine_tree_top.png"}, groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, sounds = sound_wood, furnace_burntime = 26, }, ["all_faces_acacia_tree"] = { description = S("All-faces Acacia Tree"), tiles = {"default_acacia_tree_top.png"}, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = sound_wood, furnace_burntime = 34, }, ["all_faces_aspen_tree"] = { description = S("All-faces Aspen Tree"), tiles = {"default_aspen_tree_top.png"}, groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, sounds = sound_wood, furnace_burntime = 22, }, ["glow_glass"] = { description = S("Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = 11, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["clean_glow_glass"] = { description = S("Clean Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = 11, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["trap_glow_glass"] = { description = S("Trap Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = 11, walkable = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["trap_clean_glow_glass"] = { description = S("Trap Clean Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"moreblocks_clean_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#E9CD61"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = 11, walkable = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["super_glow_glass"] = { description = S("Super Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = default.LIGHT_MAX, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["clean_super_glow_glass"] = { description = S("Clean Super Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = default.LIGHT_MAX, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = default.LIGHT_MAX, walkable = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["trap_clean_super_glow_glass"] = { description = S("Trap Clean Super Glow Glass"), drawtype = "glasslike_framed_optional", tiles = {"moreblocks_clean_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "moreblocks_clean_glass_detail.png^[colorize:#FFFF78"}, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, light_source = default.LIGHT_MAX, walkable = false, groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["rope"] = { description = S("Rope"), drawtype = "signlike", inventory_image = "moreblocks_rope.png", wield_image = "moreblocks_rope.png", paramtype = "light", sunlight_propagates = true, paramtype2 = "wallmounted", walkable = false, climbable = true, selection_box = {type = "wallmounted",}, groups = {snappy = 3, flammable = 2}, sounds = sound_leaves, no_stairs = true, }, ["copperpatina"] = { description = S("Copper Patina Block"), groups = {cracky = 1, level = 2}, sounds = sound_metal, }, ["gravel_stonebrick"] = { description = S("Gravel on Stonebrick"), tiles = {"default_gravel.png", "default_stone_brick.png", "default_gravel.png^[lowpart:50:default_stone_brick.png", "default_gravel.png^[lowpart:50:default_stone_brick.png", "default_gravel.png^[lowpart:50:default_stone_brick.png", "default_gravel.png^[lowpart:50:default_stone_brick.png"}, no_stairs = true; groups = {cracky = 3}, sounds = sound_gravel, }, -- start gravel add part 2 ["gravel_slope"] = { description = S("Gravel Slope"), tiles = { "default_gravel.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_gravel, drawtype = "mesh", mesh = "moreblocks_slope.obj", collision_box = box_slope, selection_box = box_slope, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["gravel_slope_2a"] = { description = S("Gravel Slope 2a"), tiles = { "default_gravel.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_gravel, drawtype = "mesh", mesh = "moreblocks_slope_half.obj", collision_box = box_slope_half, selection_box = box_slope_half, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["gravel_slope_2b"] = { description = S("Gravel Slope 2b"), tiles = { "default_gravel.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_gravel, drawtype = "mesh", mesh = "moreblocks_slope_half_raised.obj", collision_box = box_slope_half_raised, selection_box = box_slope_half_raised, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["gravel_slope_3a"] = { description = S("Gravel Slope 3a"), tiles = { "default_gravel.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_gravel, drawtype = "mesh", mesh = "moreblocks_slope_third.obj", collision_box = box_slope_third, selection_box = box_slope_third, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["gravel_slope_3b"] = { description = S("Gravel Slope 3b"), tiles = { "default_gravel.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_gravel, drawtype = "mesh", mesh = "moreblocks_slope_third_raised.obj", collision_box = box_slope_third_raised, selection_box = box_slope_third_raised, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["gravel_slope_3c"] = { description = S("Gravel Slope 3c"), tiles = { "default_gravel.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_gravel, drawtype = "mesh", mesh = "moreblocks_slope_third_top.obj", collision_box = box_slope_third_top, selection_box = box_slope_third_top, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, -- end gravel add part 2 ---- Песок начало sand --- ["sand_slope"] = { description = S("Sand Slope"), tiles = { "default_sand.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_sand, drawtype = "mesh", mesh = "moreblocks_slope.obj", collision_box = box_slope, selection_box = box_slope, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["sand_slope_2a"] = { description = S("Sand Slope 2a"), tiles = { "default_sand.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_sand, drawtype = "mesh", mesh = "moreblocks_slope_half.obj", collision_box = box_slope_half, selection_box = box_slope_half, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["sand_slope_2b"] = { description = S("Sand Slope 2b"), tiles = { "default_sand.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_sand, drawtype = "mesh", mesh = "moreblocks_slope_half_raised.obj", collision_box = box_slope_half_raised, selection_box = box_slope_half_raised, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["sand_slope_3a"] = { description = S("Sand Slope 3a"), tiles = { "default_sand.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_sand, drawtype = "mesh", mesh = "moreblocks_slope_third.obj", collision_box = box_slope_third, selection_box = box_slope_third, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["sand_slope_3b"] = { description = S("Sand Slope 3b"), tiles = { "default_sand.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_sand, drawtype = "mesh", mesh = "moreblocks_slope_third_raised.obj", collision_box = box_slope_third_raised, selection_box = box_slope_third_raised, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["sand_slope_3c"] = { description = S("Sand Slope 3c"), tiles = { "default_sand.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = sound_sand, drawtype = "mesh", mesh = "moreblocks_slope_third_top.obj", collision_box = box_slope_third_top, selection_box = box_slope_third_top, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, --- Хвойная земля ["dirt_with_coniferous_litter_slope"] = { description = S("Dirt with coniferous litter Slope"), -- tiles = {"default_coniferous_litter.png", "default_dirt.png", "default_coniferous_litter.png^[lowpart:65:default_dirt.png"}, -- --tiles = { "default_coniferous_litter.png" } , no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, --sounds = sound_dirt_with_coniferous_litter, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.4}, }), drawtype = "mesh", mesh = "moreblocks_slope.obj", collision_box = box_slope, selection_box = box_slope, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["dirt_with_coniferous_litter_slope_2a"] = { description = S("Dirt with coniferous litter Slope 2a"), --tiles = { "default_coniferous_litter.png" } , tiles = {"default_coniferous_litter.png", "default_dirt.png", "default_coniferous_litter.png^[lowpart:65:default_dirt.png"}, no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.4}, }), drawtype = "mesh", mesh = "moreblocks_slope_half.obj", collision_box = box_slope_half, selection_box = box_slope_half, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["dirt_with_coniferous_litter_slope_2b"] = { description = S("Dirt with coniferous litter Slope 2b"), tiles = {"default_coniferous_litter.png", "default_dirt.png", "default_coniferous_litter.png^[lowpart:65:default_dirt.png"}, no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.4}, }), drawtype = "mesh", mesh = "moreblocks_slope_half_raised.obj", collision_box = box_slope_half_raised, selection_box = box_slope_half_raised, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["dirt_with_coniferous_litter_slope_3a"] = { description = S("Dirt with coniferous litter Slope 3a"), tiles = {"default_coniferous_litter.png", "default_dirt.png", "default_coniferous_litter.png^[lowpart:60:default_dirt.png"}, no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.4}, }), drawtype = "mesh", mesh = "moreblocks_slope_third.obj", collision_box = box_slope_third, selection_box = box_slope_third, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["dirt_with_coniferous_litter_slope_3b"] = { description = S("Dirt with coniferous litter Slope 3b"), tiles = {"default_coniferous_litter.png", "default_dirt.png"}, no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.4}, }), drawtype = "mesh", mesh = "moreblocks_slope_third_raised.obj", collision_box = box_slope_third_raised, selection_box = box_slope_third_raised, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu }, ["dirt_with_coniferous_litter_slope_3c"] = { description = S("Dirt with coniferous litter Slope 3c"), tiles = {"default_coniferous_litter.png", "default_dirt.png", "default_coniferous_litter.png^[lowpart:65:default_dirt.png"}, no_stairs = true, groups = {crumbly = 2, falling_node = 1, not_blocking_trains = 1}, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.4}, }), drawtype = "mesh", mesh = "moreblocks_slope_third_top.obj", collision_box = box_slope_third_top, selection_box = box_slope_third_top, sunlight_propagates = false, light_source = 0, paramtype = "light", paramtype2 = "facedir", -- neu on_rotate = screwdriver.rotate_simple , -- neu is_ground_content = false, --neu } ---- Песок конец sand --- } for name, def in pairs(nodes) do def.is_ground_content = def.is_ground_content == true def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"} minetest.register_node("moreblocks:" ..name, def) minetest.register_alias(name, "moreblocks:" ..name) def_copy = table.copy(def) -- Use the primary tile for all sides of cut glasslike nodes. -- This makes them easier to see if #def_copy.tiles > 1 and def_copy.drawtype and def_copy.drawtype == "glasslike_framed" or def_copy.drawtype == "glasslike_framed_optional" then def.tiles = {def_copy.tiles[1]} end if not def.no_stairs then local groups = {} for k, v in pairs(def.groups) do groups[k] = v end stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, { description = def.description, groups = groups, tiles = def.tiles, sunlight_propagates = def.sunlight_propagates, light_source = def.light_source, sounds = def.sounds, }) end end -- Items minetest.register_craftitem("moreblocks:sweeper", { description = S("Sweeper"), inventory_image = "moreblocks_sweeper.png", })