local S = minetest.get_translator("castle_masonry") local has_mcl = minetest.get_modpath("mcl_core") local gravel = has_mcl and "mcl_core:gravel" or "default:gravel" local desert_stone = has_mcl and "mcl_core:redsandstone" or "default:desert_stone" local sandstone = has_mcl and "mcl_core:sandstone" or "default:sandstone" local stonebrick = has_mcl and "mcl_core:stonebrick" or "default:stonebrick" local obsidian = has_mcl and "mcl_core:obsidian" or "default:obsidian" local cobble = has_mcl and "mcl_core:cobble" or "default:cobble" minetest.register_alias("castle:stonewall", "castle_masonry:stonewall") minetest.register_alias("castle:dungeon_stone", "castle_masonry:dungeon_stone") minetest.register_alias("castle:rubble", "castle_masonry:rubble") minetest.register_alias("castle:stonewall_corner", "castle_masonry:stonewall_corner") minetest.register_node("castle_masonry:stonewall", { description = S("Castle Wall"), drawtype = "normal", tiles = {"castle_stonewall.png"}, paramtype = "light", drop = "castle_masonry:stonewall", groups = {cracky=3, pickaxey=1}, _mcl_hardness = 1, _mcl_blast_resistance = 1, sunlight_propagates = false, sounds = castle_masonry.sounds.node_sound_stone_defaults(), }) minetest.register_node("castle_masonry:rubble", { description = S("Castle Rubble"), drawtype = "normal", tiles = {"castle_rubble.png"}, paramtype = "light", groups = {crumbly=3, shovely=1, falling_node=1}, _mcl_hardness = 0.8, _mcl_blast_resistance = 1, sounds = castle_masonry.sounds.node_sound_gravel_defaults(), }) minetest.register_craft({ output = "castle_masonry:stonewall", recipe = { {cobble}, {desert_stone}, } }) minetest.register_craft({ output = "castle_masonry:rubble", recipe = { {"castle_masonry:stonewall"}, } }) minetest.register_craft({ output = "castle_masonry:rubble 2", recipe = { {gravel}, {desert_stone}, } }) minetest.register_node("castle_masonry:stonewall_corner", { drawtype = "normal", paramtype = "light", paramtype2 = "facedir", description = S("Castle Corner"), tiles = {"castle_corner_stonewall_tb.png^[transformR90", "castle_corner_stonewall_tb.png^[transformR180", "castle_corner_stonewall1.png", "castle_stonewall.png", "castle_stonewall.png", "castle_corner_stonewall2.png"}, groups = {cracky=3, pickaxey=1}, _mcl_hardness = 1, _mcl_blast_resistance = 1, sounds = castle_masonry.sounds.node_sound_stone_defaults(), }) minetest.register_craft({ output = "castle_masonry:stonewall_corner", recipe = { {"", "castle_masonry:stonewall"}, {"castle_masonry:stonewall", sandstone}, } }) if minetest.get_modpath("moreblocks") then stairsplus:register_all("castle_masonry", "stonewall", "castle_masonry:stonewall", { description = S("Stone Wall"), tiles = {"castle_stonewall.png"}, groups = {cracky=3, pickaxey=1, not_in_creative_inventory=1}, _mcl_hardness = 0.8, _mcl_blast_resistance = 1, sounds = castle_masonry.sounds.node_sound_stone_defaults(), sunlight_propagates = true, }) stairsplus:register_all("castle_masonry", "rubble", "castle_masonry:rubble", { description = S("Rubble"), tiles = {"castle_rubble.png"}, groups = {cracky=3, pickaxey=1, not_in_creative_inventory=1}, sounds = castle_masonry.sounds.node_sound_gravel_defaults(), sunlight_propagates = true, }) stairsplus:register_alias_all("castle", "stonewall", "castle_masonry", "stonewall") stairsplus:register_alias_all("castle", "rubble", "castle_masonry", "rubble") elseif minetest.get_modpath("mcl_stairs") then mcl_stairs.register_stair_and_slab("stonewall", "castle_masonry:stonewall", {pickaxey=1}, {"castle_stonewall.png"}, S("Castle Stonewall Stair"), S("Castle Stonewall Slab"), castle_masonry.sounds.node_sound_stone_defaults() ) mcl_stairs.register_stair_and_slab("rubble", "castle_masonry:rubble", {shovely=1}, {"castle_rubble.png"}, S("Castle Rubble Stair"), S("Castle Rubble Slab"), castle_masonry.sounds.node_sound_gravel_defaults() ) elseif minetest.get_modpath("stairs") then stairs.register_stair_and_slab("stonewall", "castle_masonry:stonewall", {cracky=3, pickaxey=1}, {"castle_stonewall.png"}, S("Castle Stonewall Stair"), S("Castle Stonewall Slab"), castle_masonry.sounds.node_sound_stone_defaults() ) stairs.register_stair_and_slab("rubble", "castle_masonry:rubble", {cracky=3}, {"castle_rubble.png"}, S("Castle Rubble Stair"), S("Castle Rubble Slab"), castle_masonry.sounds.node_sound_stone_defaults() ) end -------------------------------------------------------------------------------------------------------------- minetest.register_node("castle_masonry:dungeon_stone", { description = S("Dungeon Stone"), drawtype = "normal", tiles = {"castle_dungeon_stone.png"}, groups = {cracky=2, pickaxey=2}, _mcl_hardness = 1, _mcl_blast_resistance = 1, paramtype = "light", sounds = castle_masonry.sounds.node_sound_stone_defaults(), }) minetest.register_craft({ output = "castle_masonry:dungeon_stone 2", recipe = { {stonebrick, obsidian}, } }) minetest.register_craft({ output = "castle_masonry:dungeon_stone 2", recipe = { {stonebrick}, {obsidian}, } }) if minetest.get_modpath("moreblocks") then stairsplus:register_all("castle_masonry", "dungeon_stone", "castle_masonry:dungeon_stone", { description = S("Dungeon Stone"), tiles = {"castle_dungeon_stone.png"}, groups = {cracky=2, pickaxey=2, not_in_creative_inventory=1}, sounds = castle_masonry.sounds.node_sound_stone_defaults(), sunlight_propagates = true, }) stairsplus:register_alias_all("castle", "dungeon_stone", "castle_masonry", "dungeon_stone") elseif minetest.get_modpath("mcl_stairs") then mcl_stairs.register_stair_and_slab("dungeon_stone", "castle_masonry:dungeon_stone", {pickaxey=2}, {"castle_dungeon_stone.png"}, S("Dungeon Stone Stair"), S("Dungeon Stone Slab"), castle_masonry.sounds.node_sound_stone_defaults() ) elseif minetest.get_modpath("stairs") then stairs.register_stair_and_slab("dungeon_stone", "castle_masonry:dungeon_stone", {cracky=2, pickaxey=2}, {"castle_dungeon_stone.png"}, S("Dungeon Stone Stair"), S("Dungeon Stone Slab"), castle_masonry.sounds.node_sound_stone_defaults() ) end