diff --git a/pkarcs/init.lua b/pkarcs/init.lua index 0c93606..7e2a541 100644 --- a/pkarcs/init.lua +++ b/pkarcs/init.lua @@ -22,6 +22,7 @@ end pkarcs = {} +local S = minetest.get_translator("pkarcs") -- convert integer coordinates to nodebox coordinates function nb(n) @@ -39,7 +40,7 @@ function pkarcs.register_all(nodename, desc, tile, sound, group, craftmaterial) end minetest.register_node(":pkarcs:"..nodename.."_arc", { - description = desc.." Arc", + description = desc.. " "..S("Arc"), paramtype = "light", paramtype2 = "facedir", tiles = tile_collection, @@ -114,7 +115,7 @@ function pkarcs.register_all(nodename, desc, tile, sound, group, craftmaterial) }) minetest.register_node(":pkarcs:"..nodename.."_outer_arc", { - description = desc.." Outer Arc", + description = desc.. " "..S("Outer Arc"), paramtype = "light", paramtype2 = "facedir", tiles = tile_collection, @@ -190,7 +191,7 @@ function pkarcs.register_all(nodename, desc, tile, sound, group, craftmaterial) }) minetest.register_node(":pkarcs:"..nodename.."_inner_arc", { - description = desc.." Inner Arc", + description = desc.. " "..S("Inner Arc"), paramtype = "light", paramtype2 = "facedir", tiles = tile_collection, diff --git a/pkarcs/locale/pkarcs.en.tr b/pkarcs/locale/pkarcs.en.tr new file mode 100644 index 0000000..d7839d2 --- /dev/null +++ b/pkarcs/locale/pkarcs.en.tr @@ -0,0 +1,3 @@ +Arc = Arc +Outer Arc = Outer Arc +Inner Arc = Inner Arc diff --git a/pkarcs_doors/init.lua b/pkarcs_doors/init.lua index e8c0b34..f0f844b 100644 --- a/pkarcs_doors/init.lua +++ b/pkarcs_doors/init.lua @@ -1,12 +1,13 @@ screwdriver = screwdriver or {} pkarcs_doors = {} +local S = minetest.get_translator("pkarcs_doors") -- Register Door Nodes pkarcs_doors.door = { { "acacia_wood", - "Acacia Wood", + S("Acacia Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -16,7 +17,7 @@ pkarcs_doors.door = { { "aspen_wood", - "Aspen Wood", + S("Aspen Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -26,7 +27,7 @@ pkarcs_doors.door = { { "junglewood", - "Junglewood", + S("Junglewood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -36,7 +37,7 @@ pkarcs_doors.door = { { "pine_wood", - "Pine Wood", + S("Pine Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -46,7 +47,7 @@ pkarcs_doors.door = { { "wood", - "Wood", + S("Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -56,7 +57,7 @@ pkarcs_doors.door = { { "bronze", - "Bronze", + S("Bronze"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -66,7 +67,7 @@ pkarcs_doors.door = { { "copper", - "Copper", + S("Copper"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -76,7 +77,7 @@ pkarcs_doors.door = { { "iron", - "Iron", + S("Iron"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -86,7 +87,7 @@ pkarcs_doors.door = { { "steel", - "Steel", + S("Steel"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -96,7 +97,7 @@ pkarcs_doors.door = { { "tin", - "Tin", + S("Tin"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -106,7 +107,7 @@ pkarcs_doors.door = { { "bar", - "Bar", + S("Bar"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -145,7 +146,7 @@ for _, row in ipairs(pkarcs_doors.door) do local craft_material = row[7] local Ldoor_def = { - description = desc.. " Arch Door (left)", + description = desc.. " "..S("Arch Door (left)"), inventory_image = "pkarcs_doors_" ..name.. "_item.png", wield_image = "pkarcs_doors_" ..name.. "_item.png", drawtype = "mesh", @@ -236,7 +237,7 @@ for _, row in ipairs(pkarcs_doors.door) do local Rdoor_def = { - description = desc.. " Arch Door (right)", + description = desc.. " "..S("Arch Door (right)"), inventory_image = "pkarcs_doors_" ..name.. "_item.png^[transformFXX", wield_image = "pkarcs_doors_" ..name.. "_item.png^[transformFXX", drawtype = "mesh", diff --git a/pkarcs_doors/locale/pkarcs_doors.en.tr b/pkarcs_doors/locale/pkarcs_doors.en.tr new file mode 100644 index 0000000..6ddc875 --- /dev/null +++ b/pkarcs_doors/locale/pkarcs_doors.en.tr @@ -0,0 +1,14 @@ +Arch Door (left) = Arch Door (left) +Arch Door (right) = Arch Door (right) +Acacia Wood =Acacia Wood +Aspen Wood =Aspen Wood +Junglewood=Junglewood +Pine Wood=Pine Wood +Wood=Wood +Bronze=Bronze +Copper=Copper +Iron=Iron +Steel=Steel +Tin=Tin +Bar=Bar + diff --git a/pkarcs_doors3/init.lua b/pkarcs_doors3/init.lua index 16a880e..2fc9159 100644 --- a/pkarcs_doors3/init.lua +++ b/pkarcs_doors3/init.lua @@ -1,12 +1,13 @@ screwdriver = screwdriver or {} pkarcs_doors3 = {} +local S = minetest.get_translator("pkarcs_doors3") -- Register Door Nodes pkarcs_doors3.door = { { "acacia_wood", - "Acacia Wood", + S("Acacia Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -16,7 +17,7 @@ pkarcs_doors3.door = { { "aspen_wood", - "Aspen Wood", + S("Aspen Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -26,7 +27,7 @@ pkarcs_doors3.door = { { "junglewood", - "Junglewood", + S("Junglewood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -36,7 +37,7 @@ pkarcs_doors3.door = { { "pine_wood", - "Pine Wood", + S("Pine Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -46,7 +47,7 @@ pkarcs_doors3.door = { { "wood", - "Wood", + S("Wood"), {choppy = 2, door = 1}, default.node_sound_wood_defaults(), "doors_door", @@ -56,7 +57,7 @@ pkarcs_doors3.door = { { "bronze", - "Bronze", + S("Bronze"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -66,7 +67,7 @@ pkarcs_doors3.door = { { "copper", - "Copper", + S("Copper"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -76,7 +77,7 @@ pkarcs_doors3.door = { { "iron", - "Iron", + S("Iron"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -86,7 +87,7 @@ pkarcs_doors3.door = { { "steel", - "Steel", + S("Steel"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -96,7 +97,7 @@ pkarcs_doors3.door = { { "tin", - "Tin", + S("Tin"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -106,7 +107,7 @@ pkarcs_doors3.door = { { "bar", - "Bar", + S("Bar"), {cracky = 1, level = 2, door = 1}, default.node_sound_metal_defaults(), "doors_steel_door", @@ -146,7 +147,7 @@ for _, row in ipairs(pkarcs_doors3.door) do local Ldoor_def = { - description = desc.. " Arch Door3 (left)", + description = desc.. " "..S("Arch Door3 (left)"), inventory_image = "pkarcs_doors3_" ..name.. "_item.png", wield_image = "pkarcs_doors3_" ..name.. "_item.png", drawtype = "mesh", @@ -235,7 +236,7 @@ for _, row in ipairs(pkarcs_doors3.door) do minetest.register_node(":pkarcs_doors3:" ..name.. "_Ldoor_open", Ldoor_open_def) local Rdoor_def = { - description = desc.. " Arch Door3 (right)", + description = desc.. " "..S("Arch Door3 (right)"), inventory_image = "pkarcs_doors3_" ..name.. "_item.png^[transformFXX", wield_image = "pkarcs_doors3_" ..name.. "_item.png^[transformFXX", drawtype = "mesh", diff --git a/pkarcs_doors3/locale/pkarcs_doors3.en.tr b/pkarcs_doors3/locale/pkarcs_doors3.en.tr new file mode 100644 index 0000000..07aef90 --- /dev/null +++ b/pkarcs_doors3/locale/pkarcs_doors3.en.tr @@ -0,0 +1,13 @@ +Arch Door3 (left) = Arch Door3 (left) +Arch Door3 (right) = Arch Door3 (right) +Acacia Wood =Acacia Wood +Aspen Wood =Aspen Wood +Junglewood=Junglewood +Pine Wood=Pine Wood +Wood=Wood +Bronze=Bronze +Copper=Copper +Iron=Iron +Steel=Steel +Tin=Tin +Bar=Bar