rangedweapons/makarov.lua

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Lua
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2024-07-22 13:41:50 +03:00
minetest.register_tool("rangedweapons:makarov_rld", {
stack_max= 1,
wield_scale = {x=0.9,y=0.9,z=1.0},
description = "",
range = 0,
loaded_gun = "rangedweapons:makarov",
groups = {not_in_creative_inventory = 1},
inventory_image = "rangedweapons_makarov_rld.png",
})
minetest.register_tool("rangedweapons:makarov_r", {
stack_max= 1,
wield_scale = {x=0.9,y=0.9,z=1.0},
description = "",
range = 0,
rw_next_reload = "rangedweapons:makarov_rr",
load_sound = "rangedweapons_handgun_mag_in",
groups = {not_in_creative_inventory = 1},
inventory_image = "rangedweapons_makarov.png",
})
minetest.register_tool("rangedweapons:makarov_rr", {
stack_max= 1,
wield_scale = {x=0.9,y=0.9,z=1.0},
description = "",
range = 0,
rw_next_reload = "rangedweapons:makarov_rrr",
load_sound = "rangedweapons_reload_a",
groups = {not_in_creative_inventory = 1},
inventory_image = "rangedweapons_makarov.png",
})
minetest.register_tool("rangedweapons:makarov_rrr", {
stack_max= 1,
wield_scale = {x=0.9,y=0.9,z=1.0},
description = "",
range = 0,
groups = {not_in_creative_inventory = 1},
rw_next_reload = "rangedweapons:makarov",
load_sound = "rangedweapons_reload_b",
inventory_image = "rangedweapons_makarov_rld.png",
})
minetest.register_tool("rangedweapons:makarov", {
description = "" ..core.colorize("#35cdff","Makarov pistol\n") ..core.colorize("#FFFFFF", "Gun damage: 3\n")..core.colorize("#FFFFFF", "Accuracy: 90%\n") ..core.colorize("#FFFFFF", "gun knockback: 3\n") ..core.colorize("#FFFFFF", "Gun crit chance: 10%\n")..core.colorize("#FFFFFF", "Critical efficiency: 2x\n") ..core.colorize("#FFFFFF", "Reload delay: 1.1\n")..core.colorize("#FFFFFF", "Clip size: 8\n") ..core.colorize("#FFFFFF", "Ammunition: 9x19mm Parabellum\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.5\n") ..core.colorize("#FFFFFF", "Gun type: Handgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 20"),
range = 0,
wield_scale = {x=0.9,y=0.9,z=1.0},
inventory_image = "rangedweapons_makarov.png",
RW_gun_capabilities = {
gun_damage = {fleshy=3,knockback=3},
gun_crit = 10,
gun_critEffc = 2.0,
suitable_ammo = {{"rangedweapons:9mm",8}},
gun_skill = {"handgun_skill",40},
gun_magazine = "rangedweapons:handgun_mag_black",
gun_unloaded = "rangedweapons:makarov_r",
gun_cooling = "rangedweapons:makarov_rld",
gun_velocity = 20,
gun_accuracy = 90,
gun_cooldown = 0.5,
gun_reload = 1.1/4,
gun_projectiles = 1,
gun_smokeSize = 5,
has_shell = 1,
gun_durability = 450,
gun_unload_sound = "rangedweapons_handgun_mag_out",
gun_sound = "rangedweapons_glock",
},
on_secondary_use = function(itemstack, user, pointed_thing)
rangedweapons_reload_gun(itemstack, user)
return itemstack
end,
on_use = function(itemstack, user, pointed_thing)
rangedweapons_shoot_gun(itemstack, user)
return itemstack
end,
})