caacc2a261devices.lua: create local variables for device node names in preparation for flow logic registration
thetaepsilon-gamedev
2017-10-01 17:24:39 +0100
0fb0eab723move pipe node registration for new flow logic closer to their definition in pipes.lua
thetaepsilon-gamedev
2017-10-01 16:54:24 +0100
31741e33e2new_flow_logic/abms.lua: run_pump_intake(): use passed-in maxpressure instead of table lookup, pass through in abm_register.lua
thetaepsilon-gamedev
2017-10-01 00:00:33 +0100
c3627551b0move all current new_flow_logic code to dedicated sub-directory
thetaepsilon-gamedev
2017-09-30 23:42:26 +0100
d69941a0aetemporarily move ABM registration out of register_flow_logic.lua to allow refactoring it into flowable registry
thetaepsilon-gamedev
2017-09-30 23:22:04 +0100
3679943620also check for group "tubedevice" (fixes injecting into one-way tube)
Vanessa Ezekowitz
2017-04-12 16:15:39 -0400
0c0e6a6b66make sure there's something appropriate to inject an item into (fixes#123)
Vanessa Ezekowitz
2017-04-12 16:03:41 -0400
9d6881decafix scale of on/off switch in teleport tube
Vanessa Ezekowitz
2017-04-12 14:36:50 -0400
f44993cd84allow external devices to connect to pipes and use that feature to handle most of the existing devices) also, fix the "xray" glitch in the grating
Vanessa Ezekowitz
2017-04-12 03:39:43 -0400
fcd9b0fbf4adjust sorting tube formspec to account for re-sized button on/off/interm images
Vanessa Ezekowitz
2017-04-11 01:34:12 -0400
8f3d8cc586allow stack per-chest/per-furnace stack splitting defaults to disabled, whether the node has a new formspec or not note that furnace fuel stacks can't be split.
Vanessa Ezekowitz
2017-04-10 23:13:44 -0400
cf97f02434only reject part of itemtack from chest, if possible
Vanessa Ezekowitz
2017-04-09 15:05:44 -0400
8d50c191c8cap luaentities table entries to valid coords on load (in case the file gets corrupted on write?)
Vanessa Ezekowitz
2017-04-09 03:18:56 -0400
c9c4b4cd15make item drop by tubes nicer (#168)
DS
2017-04-09 07:19:40 +0200
9ee97e1ed1break tubes on blast
DS-Minetest
2017-04-08 16:47:42 +0200
2c02d792bfallow repairing a broken tube by striking it with cottages:hammer, or castles modpack anvil:hammer, or with any glooptest hammer except wood or stone.
Vanessa Ezekowitz
2017-04-07 19:47:12 -0400
bea570555aremove "reversed" warning message (not needed now that tube breaking is reliable)
Vanessa Ezekowitz
2017-04-07 03:35:24 -0400
f3a74bb618default breaking code to "enabled" and lower the default limit to 30.
Vanessa Ezekowitz
2017-04-06 00:15:16 -0400
2aa9556748tonumber() the config'd items limit
Vanessa Ezekowitz
2017-04-06 00:02:31 -0400
ef68e058ecDon't lose extra movement when entering new tube or turning around.
Ekdohibs
2017-04-06 05:13:40 +0200
7680820d3eMake item counting more reliable and more efficient.
Ekdohibs
2017-04-05 03:31:57 +0200
33c4c9d552let tubes break if they're "over-pressure"
Novatux
2017-04-05 02:57:22 -0400
eab59bfe19always set item start pos on reverse.
Vanessa Ezekowitz
2017-04-05 11:43:02 -0400
0056116148Namespace pollution cleanup (Used list at #154)
ForbiddenJ
2017-04-04 02:25:27 -0500
0639bb9706allow pipeworks to skip server steps when moving entities around.
Vanessa Ezekowitz
2017-03-31 18:27:44 -0400
3a77d1dd8eif an item should reverse dir (e.g. full destination), and it's not going back into a tube, reject it and pop out as an item
Vanessa Ezekowitz
2017-03-29 16:54:38 -0400
0e8a82fdbaadd a warning if a tubed item turns around (too many means that something is wrong with that tube circuit)
Vanessa Ezekowitz
2017-03-29 15:25:05 -0400
c15023a5d1Tweak listring behavior of autocrafter Now goes player->source->player and destination->player
Carter Kolwey
2017-03-28 18:02:10 -0500
64b2611d8aprevent being able to place "loaded" and "on" items (forces them to "empty" and "off")
Vanessa Ezekowitz
2017-03-17 11:04:59 -0400
1bfc2d4e5bincrease length of signal tube pulse
Vanessa Ezekowitz
2017-03-17 10:15:09 -0400
e5ee0dee90add turn-to-vertical handling to valve, flow sensor reuse the code from entry panel
Vanessa Ezekowitz
2017-03-17 09:36:17 -0400
88ad79163dadd screwdriver rotation handling on most pipes-related nodes caveats: in order to cleanly handle the entry panel, valve, and sensor I had to rotate the valve and sensor models 90 degrees so that their in-/outlet pipes point the same direction as the entry panel.
Vanessa Ezekowitz
2017-03-17 09:02:34 -0400
bd4a27d172make valve and pump turn on/off via on_rightclick (instead of on_punch)
Vanessa Ezekowitz
2017-03-17 05:26:10 -0400
3d845a3f28Make filter-injector work with latest chest versions
Thomas--S
2017-03-07 17:40:22 +0100
a858145098Add missing table entries
Carter Kolwey
2017-03-01 00:10:46 -0600