Commit Graph

10 Commits

Author SHA1 Message Date
unknown
855937aec3 make all nodes diggable in mcl* survival mode 2022-12-02 15:54:21 -05:00
Jude Melton-Houghton
55ded7e569
Make tubes opaque when entities are not used (#29)
* Make tubes opaque when entities are not used
2022-05-11 18:41:28 -04:00
wsor4035
5aa0501872
make pipeworks Game agnostic (#16)
* make it boot in non mtg

* make water flow

* fix water texture warnings

* fix missing steel texture issues

* remove depreciated/unnessary default function calls

* make sounds work

* fix default formspec crashes

* fix wierd tab spacing

* additionally game dig group support

* move crafts to crafts.lua

* make crafts support various games
2022-03-14 21:39:58 -04:00
Vanessa Dannenberg
fc6efb450c add support for Unified Inventory categories 2021-04-02 15:48:28 -04:00
SmallJoker
d2954c5277 Get rid of most 5.4.0 texture warnings
This commit also shortens the lua_tube.lua code a bit
2021-03-24 19:47:30 +01:00
Louis Royer
62bc13078f Add translation support
- Created `locale/template.txt`
- Fixed some typos
- Replace some `print("[pipeworks]"..` with `pipeworks.logger()`
- Removed "You hacker, you" from descriptions
2020-02-18 17:34:52 +00:00
12Me21
d8ed6d3af4 Tubes now update their connections when rotated with the screwdriver. 2018-09-15 10:30:13 -04:00
Vanessa Ezekowitz
364633d884 make all tubes call the routing functions
using their after_place/after_dig callbacks
2015-02-07 02:45:17 -05:00
Vanessa Ezekowitz
5114dfe5f4 fix recipe in panel tube 2015-02-01 12:24:20 -05:00
Tim
4379b1904d add decorative tubes: one steel block embedded the other passing through an airtight pane 2015-02-01 00:02:52 +01:00