summer/pietra.lua
Vitaliy Olkhin 2e125601e8 init
2024-06-28 17:44:25 +05:00

191 lines
5.4 KiB
Lua

--ROCCIA
minetest.register_alias("desert_roccia_1","desert_roccia")
minetest.register_alias("roccia_1","roccia")
minetest.register_node("summer:roccia_1", {
description = "Roccia",
drawtype = "mesh",
mesh = "roccia.obj",
tiles = {"roccia.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = true,
groups = {cracky = 3, stone = 1},
drop = '"summer:pietra" 5',
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("summer:roccia_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("summer:roccia_1 "..itemstack:get_count()-(1-ret:get_count()))
end,--legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("summer:desert_roccia_1", {
description = "Desert Roccia",
drawtype = "mesh",
mesh = "desert_roccia.obj",
tiles = {"desert_roccia.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = true,
groups = {cracky = 3, stone = 1},
drop = '"summer:desert_pietra" 5',
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("summer:desert_roccia_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("summer:desert_roccia_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
--legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("summer:roccia_2", {
description = "Roccia",
drawtype = "mesh",
mesh = "roccia.obj",
tiles = {"roccia.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = true,
groups = {cracky=3, stone=1, not_in_creative_inventory=1},
drop = '"summer:pietra" 5',
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
},
--legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("summer:desert_roccia_2", {
description = "Desert Roccia",
drawtype = "mesh",
mesh = "desert_roccia.obj",
tiles = {"desert_roccia.png"},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = true,
groups = {cracky=3, stone=1, not_in_creative_inventory=1},
drop = '"summer:desert_pietra" 5',
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5,-0.5, 0.5,0.1, 0.5 },
},
--legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
--MAPGEN
minetest.register_on_generated(function(minp, maxp, seed)
if maxp.y >= 2 and minp.y <= 0 then
-- Generate roccias
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
-- Assume X and Z lengths are equal
local divlen = 16
local divs = (maxp.x-minp.x)/divlen+1;
for divx=0,divs-1 do
for divz=0,divs-1 do
local x0 = minp.x + math.floor((divx+0)*divlen)
local z0 = minp.z + math.floor((divz+0)*divlen)
local x1 = minp.x + math.floor((divx+1)*divlen)
local z1 = minp.z + math.floor((divz+1)*divlen)
-- Determine roccia amount from perlin noise
local roccia_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
-- Find random positions for roccias based on this random
local pr = PseudoRandom(seed+1)
for i=0,roccia_amount do
local x = pr:next(x0, x1)
local z = pr:next(z0, z1)
-- Find ground level (0...15)
local ground_y = nil
for y=30,0,-1 do
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
ground_y = y
break
end
end
if ground_y then
local p = {x=x,y=ground_y+1,z=z}
local nn = minetest.get_node(p).name
-- Check if the node can be replaced
if minetest.registered_nodes[nn] and
minetest.registered_nodes[nn].buildable_to then
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
-- If desert sand, add dry shrub
if nn == "default:dirt_with_grass" then
minetest.set_node(p,{name="summer:roccia_"..pr:next(1,2), param2=math.random(0,3)})
elseif nn == "default:desert_sand" then
minetest.set_node(p,{name="summer:desert_roccia_"..pr:next(1,2), param2=math.random(0,3)})
end
end
end
end
end
end
end
end)
--craft PIETRA
minetest.register_craft({
output = '"summer:pietraA" 2',
recipe = {
{ "", "", "" },
{ "", "", "" },
{ "summer:pietra", "summer:desert_pietra", "" },
},
})
minetest.register_craft({
output = '"summer:pietraP" 2',
recipe = {
{ "", "", "" },
{ "", "", "" },
{ "summer:pietraA", "summer:desert_pietra", "" },
},
})
--craftitem PIETRA
minetest.register_craftitem("summer:desert_pietra", {
description = "Desert Pietra",
inventory_image = "desert_pietra.png",
})
minetest.register_craftitem("summer:pietraA", {
description = "pietraA",
inventory_image = "pietraA.png",
})
minetest.register_craftitem("summer:pietra", {
description = "pietra",
inventory_image = "pietra.png",
})
minetest.register_craftitem("summer:pietraP", {
description = "pietraP",
inventory_image = "pietraP.png",
})
-- craftitem MATTONE