local Porta_list = { { "Red Door", "red"}, { "Orange Door", "orange"}, { "Black Door", "black"}, { "Yellow Door", "yellow"}, { "Green Door", "green"}, { "Blue Door", "blue"}, { "Violet Door", "violet"}, } --[[ { S("Red Door"), "red"}, { S("Orange Door"), "orange"}, { S("Black Door"), "black"}, { S("Yellow Door"), "yellow"}, { S("Green Door"), "green"}, { S("Blue Door"), "blue"}, { S("Violet Door"), "violet"}, }]] for i in ipairs(Porta_list) do local portadesc = Porta_list[i][1] local colour = Porta_list[i][2] minetest.register_node("summer:porta_"..colour.."", { description = portadesc.."", drawtype = "mesh", mesh = "porta_2.obj", tiles = {"porta_"..colour..".png", }, inventory_image = "summer_p_"..colour..".png", wield_image = "summer_p_"..colour..".png", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, walkable = true, selection_box = { type = "fixed", fixed = { -0.40, -0.5,-0.5,- 0.5,1.5, 0.5 }, }, collision_box = { type = "fixed", fixed = { -0.40, -0.5,-0.5,- 0.5,1.5, 0.5 }, }, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), --sound_close="summer_porta_ch", drop = "summer:porta_"..colour.."_ch", on_rightclick = function(pos, node, clicker) node.name = "summer:porta_"..colour.."_ch" minetest.set_node(pos, node) minetest.sound_play("summer_porta_ch", { to_player = "", gain = 2.0, }) end, }) minetest.register_node("summer:porta_"..colour.."_ch", { description = portadesc.." ch", drawtype = "mesh", mesh = "porta.obj", tiles = {"porta_"..colour..".png", }, inventory_image = "summer_p_"..colour..".png", wield_image = "summer_p_"..colour..".png", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, walkable = true, selection_box = { type = "fixed", fixed = { -0.5, -0.5, 0.40, 0.5,1.5, 0.5}, }, collision_box = { type = "fixed", fixed = { -0.5, -0.5, 0.40, 0.5,1.5, 0.5}, }, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=0}, sounds = default.node_sound_wood_defaults(), drop = "summer:porta_"..colour.."_ch", on_rightclick = function(pos, node, clicker) node.name = "summer:porta_"..colour.."" minetest.set_node(pos, node) minetest.sound_play("summer_porta_op", { to_player = "", gain = 2.0, }) end, }) end