minetest/builtin/game
2018-07-09 23:33:21 +02:00
..
auth.lua Builtin auth handler: Speed up file writing (#7252) 2018-04-19 18:36:10 +02:00
chatcommands.lua Make the server status message customizable (#7357) 2018-07-01 12:31:28 +02:00
constants.lua Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
deprecated.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
detached_inventory.lua Allow restricting detached inventories to one player 2016-11-28 13:41:19 +01:00
falling.lua core.spawn_falling_node: Keep metadata (#7476) 2018-07-09 23:33:21 +02:00
features.lua Optional alpha channel support for entities 2018-03-29 14:53:12 +01:00
forceloading.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
item_entity.lua Item entity: Delete in 'ignore' nodes 2018-02-13 03:48:34 +00:00
item.lua core.rotate_node: Do not trigger after_place_node (#6900) 2018-03-29 21:44:13 +02:00
misc.lua Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540) 2018-07-09 19:11:35 +01:00
privileges.lua Make chat command + privilege help slightly more accurate (#6964) 2018-01-29 23:39:36 +01:00
register.lua Fix typo (GH#7421) 2018-06-10 10:34:13 +02:00
statbars.lua Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
static_spawn.lua Abort if static_spawnpoint is an invalid setting instead of just giving an error log 2017-08-12 19:37:53 +01:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00