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e4bff8be94
* Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test. |
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.. | ||
CMakeLists.txt | ||
s_async.cpp | ||
s_async.h | ||
s_base.cpp | ||
s_base.h | ||
s_entity.cpp | ||
s_entity.h | ||
s_env.cpp | ||
s_env.h | ||
s_internal.h | ||
s_inventory.cpp | ||
s_inventory.h | ||
s_item.cpp | ||
s_item.h | ||
s_mainmenu.cpp | ||
s_mainmenu.h | ||
s_node.cpp | ||
s_node.h | ||
s_nodemeta.cpp | ||
s_nodemeta.h | ||
s_player.cpp | ||
s_player.h | ||
s_security.cpp | ||
s_security.h | ||
s_server.cpp | ||
s_server.h |