..
address.cpp
Network cleanup ( #6302 )
2017-08-24 08:28:54 +02:00
address.h
Fix compile error in openbsd ( #6430 )
2017-09-20 23:29:47 +02:00
clientopcodes.cpp
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
clientopcodes.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clientpackethandler.cpp
Add setting to disable confirmation on new player registration ( #8102 )
2019-01-26 19:26:37 +00:00
CMakeLists.txt
Initial Haiku support ( #6568 )
2017-10-30 08:17:43 +01:00
connection.cpp
Fix build on gcc 5.0 ( #7586 )
2018-07-26 21:49:38 +02:00
connection.h
Remove legacy client handling code.
2018-07-14 11:41:05 -07:00
connectionthreads.cpp
Remove legacy client handling code.
2018-07-14 11:41:05 -07:00
connectionthreads.h
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
networkexceptions.h
Network cleanup ( #6302 )
2017-08-24 08:28:54 +02:00
networkpacket.cpp
Proselytize the network. Use IEEE F32 ( #8030 )
2019-01-03 17:04:26 +01:00
networkpacket.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
networkprotocol.h
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
peerhandler.h
RTT fixes ( #7428 )
2018-06-23 09:16:01 +02:00
serveropcodes.cpp
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
serveropcodes.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
serverpackethandler.cpp
Fix various bugs (Anticheat, Lua helpers) ( #8013 )
2019-01-06 10:24:44 +01:00
socket.cpp
Fix ipv6_server=true not accepting IPv4 connections on Windows ( #7471 )
2018-06-22 20:54:23 +02:00
socket.h
Network cleanup ( #6302 )
2017-08-24 08:28:54 +02:00