minetest/src
Giuseppe Bilotta b55d7cd45a Fix worldaligned textures
As reported in #12197, b0b9732359
introduces a regression in worldalign textures.

The specific change that seems to be responsible for this issue is the
change in order between the computation of the cuboid texture
coordinates and the box edge correction.

Fix #12197 by moving the box edge correction back to before the cuboid
texture coordinates, as it used to be.
2022-04-24 21:11:24 +02:00
..
client Fix worldaligned textures 2022-04-24 21:11:24 +02:00
content Use virtual paths to specify exact mod to enable (#11784) 2022-01-30 22:40:53 +00:00
database Spacing fixes 2022-04-08 14:55:21 +01:00
gui FormspecMenu: make drawing of backgrounds less hacky (#9517) 2022-02-22 19:17:53 +01:00
irrlicht_changes Spacing fixes 2022-04-08 14:55:21 +01:00
mapgen Spacing fixes 2022-04-08 14:55:21 +01:00
network Spacing fixes 2022-04-08 14:55:21 +01:00
script Remove unneeded ObjectRef setter return values (#12179) 2022-04-10 23:20:51 +02:00
server Fix compiler warnings 2022-04-08 14:55:21 +01:00
threading Remove Thread::kill() and related unittest (#10317) 2020-09-10 12:19:18 +02:00
unittest Don't test overflow behavior for VoxelArea extents 2022-04-08 14:55:21 +01:00
util Fix OOB read in trim("") 2022-04-08 14:55:21 +01:00
activeobject.h Removed some obsolete code (#10562) 2021-01-21 18:17:09 +00:00
activeobjectmgr.h Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
ban.cpp Add unittests on ActiveObject and BanManager class (#6866) 2018-01-01 18:48:52 +01:00
ban.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
chat_interface.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
chat.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
chat.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
chatmessage.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
clientiface.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
clientiface.h Spacing fixes 2022-04-08 14:55:21 +01:00
cmake_config_githash.h.in C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cmake_config.h.in Fully remove bitmap font support (#11863) 2022-01-08 14:53:25 +01:00
CMakeLists.txt Spacing fixes 2022-04-08 14:55:21 +01:00
collision.cpp Spacing fixes 2022-04-08 14:55:21 +01:00
collision.h Expose collided objects in moveresult 2020-05-06 14:03:52 +02:00
config.h Remove duplication in config.h 2022-04-08 14:55:21 +01:00
constants.h Raise max mapgen limit constant to align with mapblock size 2022-01-30 13:49:26 +01:00
content_mapnode.cpp Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
content_mapnode.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
content_nodemeta.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
content_nodemeta.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
convert_json.cpp Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
convert_json.h Sort out cURL timeouts and increase default 2021-04-02 00:19:39 +02:00
craftdef.cpp Overall improvements to log messages (#9598) 2020-04-08 20:13:23 +02:00
craftdef.h Clean up craft replacements docs 2019-12-07 23:46:24 +01:00
daynightratio.h Make natural night light as bright as MT 0.4.16 (#9053) 2019-10-18 21:54:44 +01:00
debug.cpp Fix some misspellings (#8104) 2019-01-16 13:39:13 +01:00
debug.h Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
defaultsettings.cpp Add depth sorting for node faces (#11696) 2022-04-02 10:42:27 +02:00
defaultsettings.h Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
emerge.cpp Fix memory leak in EmergeManager 2022-03-14 21:01:36 +01:00
emerge.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
environment.cpp Abort raycasts that go out-of-bounds (#12006) 2022-01-30 21:31:18 +01:00
environment.h Allow the ABM time budget to be configurable. 2020-08-18 16:04:32 -07:00
exceptions.h Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
face_position_cache.cpp Modernize various files 2017-08-18 07:44:52 +02:00
face_position_cache.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
filesys.cpp Socket-related cleanups 2021-12-29 23:01:26 +01:00
filesys.h Move instead of copy during content install if possible 2021-10-07 00:20:01 +02:00
gamedef.h Use a database for mod storage (#11763) 2022-01-07 20:28:49 +02:00
gameparams.h Cleanup ClientLauncher structure (#10160) 2020-07-14 19:10:37 +02:00
gettext.cpp Gettext support on Android (#11435) 2021-08-08 18:59:07 +02:00
gettext.h Fix various code & correctness issues (#11815) 2021-12-05 14:40:30 +01:00
gettime.h Allow customizing chat message format (#8529) 2019-08-08 17:04:46 +01:00
httpfetch.cpp Print announce error response (#11878) 2022-01-01 22:44:56 +01:00
httpfetch.h Print announce error response (#11878) 2022-01-01 22:44:56 +01:00
hud.cpp Readd basic_debug as a HUD flag (#12020) 2022-03-05 22:16:17 +01:00
hud.h Readd basic_debug as a HUD flag (#12020) 2022-03-05 22:16:17 +01:00
inventory.cpp Fix the documentation of InvRef:get_lists() and clean up code (#12150) 2022-03-29 18:06:16 +02:00
inventory.h Fix the documentation of InvRef:get_lists() and clean up code (#12150) 2022-03-29 18:06:16 +02:00
inventorymanager.cpp Spacing fixes 2022-04-08 14:55:21 +01:00
inventorymanager.h Fix inventory swapping not calling all callbacks (#9923) 2020-09-04 20:49:07 +02:00
irr_aabb3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irr_ptr.h Improve irr_ptr (#10808) 2021-01-24 14:40:34 +00:00
irr_v2d.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irr_v3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irrlichttypes_bloated.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019) 2019-02-07 21:26:06 +00:00
irrlichttypes.h Irrlicht support code maintenance 2021-03-31 13:15:47 +02:00
itemdef.cpp Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
itemdef.h Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
itemgroup.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
itemstackmetadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
light.cpp Fix light overflow of u8 if light is saturated at 255 (#10305) 2020-08-23 15:39:55 +02:00
light.h Light curve: Simplify and improve code, fix darkened daytime sky (#7693) 2018-09-16 17:59:42 +01:00
lighting.h Add API to control shadow intensity from the game/mod (#11944) 2022-03-26 16:58:26 +01:00
log.cpp Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
log.h Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
main.cpp Remove awful Mingw32 workarounds 2022-02-08 19:31:24 +01:00
map_settings_manager.cpp Mainmenu game-related changes (#11887) 2022-01-09 21:15:35 +01:00
map_settings_manager.h Rework Settings to support arbitrary hierarchies (#11352) 2021-06-23 15:22:31 +02:00
map.cpp Disentangle map implementations (#12148) 2022-04-07 21:58:04 +02:00
map.h Disentangle map implementations (#12148) 2022-04-07 21:58:04 +02:00
mapblock.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
mapblock.h Raise max mapgen limit constant to align with mapblock size 2022-01-30 13:49:26 +01:00
mapnode.cpp Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
mapnode.h Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
mapsector.cpp ServerMap saving: cleanups (#6274) 2017-08-19 11:29:46 +02:00
mapsector.h Minor clientmap improvements. 2020-10-19 09:31:09 -07:00
metadata.cpp Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
metadata.h Add player:get_meta(), deprecate player attributes (#7202) 2018-04-06 10:52:29 +02:00
modchannels.cpp Move the codebase to C++14 2022-02-26 14:39:41 +01:00
modchannels.h Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modifiedstate.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
mtevent.h Darwin platform build fix (#10376) 2020-09-09 19:12:03 +02:00
nameidmapping.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
nameidmapping.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
nodedef.cpp Fix some textures not being sent correctly to older clients 2022-04-24 21:10:23 +02:00
nodedef.h Optimize swapping nodes with equivalent lighting 2022-03-29 18:06:44 +02:00
nodemetadata.cpp Send to clients node metadata that changed to become empty (#11597) 2021-09-10 23:16:34 +02:00
nodemetadata.h Send to clients node metadata that changed to become empty (#11597) 2021-09-10 23:16:34 +02:00
nodetimer.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nodetimer.h Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
noise.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
noise.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
objdef.cpp Allow ObjDefManager instances to be cloned 2020-05-05 19:26:59 +02:00
objdef.h Fix remaining issues with mapgen scriptapi 2020-05-05 19:26:59 +02:00
object_properties.cpp Add no_texture.png as fallback for unspecified textures 2021-10-20 21:50:16 +02:00
object_properties.h Validate staticdata and object property length limits (#11511) 2021-08-19 20:14:22 +02:00
particles.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
particles.h Implement spawning particles with node texture appearance 2020-05-23 22:52:21 +02:00
pathfinder.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
pathfinder.h Reduce ServerEnvironment propagation (#9642) 2020-04-11 19:59:43 +02:00
player.cpp Readd basic_debug as a HUD flag (#12020) 2022-03-05 22:16:17 +01:00
player.h Restore pass-through of direction keys (#11924) 2022-01-09 18:46:36 +01:00
porting_android.cpp Use scoped app storage on Android (#11466) 2021-10-15 18:14:48 +02:00
porting_android.h Add open user data button to main menu (#10579) 2020-12-19 13:27:15 +00:00
porting.cpp Treat empty XDG_CACHE_HOME same as unset 2022-04-08 14:55:21 +01:00
porting.h Slap u64 on everything time-y (#10984) 2021-02-24 12:05:17 +01:00
profiler.cpp Minor profiler fixes. 2020-12-23 14:48:08 -08:00
profiler.h Better F6 profiler (#8750) 2019-08-13 19:56:55 +02:00
raycast.cpp Ease selection of entities behind nodes (#7739) 2018-10-26 19:23:33 +02:00
raycast.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
reflowscan.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
reflowscan.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
remoteplayer.cpp Fix consistency of sky sun/moon texture behaviour 2022-01-22 11:18:34 -05:00
remoteplayer.h Add API to control shadow intensity from the game/mod (#11944) 2022-03-26 16:58:26 +01:00
rollback_interface.cpp Fix some reference counters (memleak) (#8981) 2019-09-24 19:05:28 +02:00
rollback_interface.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
rollback.cpp Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
rollback.h Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
serialization.cpp Fix compiler warnings 2022-04-08 14:55:21 +01:00
serialization.h Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
server.cpp Disentangle map implementations (#12148) 2022-04-07 21:58:04 +02:00
server.h Add API to control shadow intensity from the game/mod (#11944) 2022-03-26 16:58:26 +01:00
serverenvironment.cpp Spacing fixes 2022-04-08 14:55:21 +01:00
serverenvironment.h Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333) 2021-06-20 17:21:35 +02:00
serverlist.cpp Print announce error response (#11878) 2022-01-01 22:44:56 +01:00
serverlist.h Use JSON for favorites, move server list code to Lua (#10085) 2021-01-22 15:08:57 +00:00
settings_translation_file.cpp Fix typo and update settings files 2022-04-08 14:55:21 +01:00
settings.cpp Mainmenu game-related changes (#11887) 2022-01-09 21:15:35 +01:00
settings.h Mainmenu game-related changes (#11887) 2022-01-09 21:15:35 +01:00
skyparams.h Fix consistency of sky sun/moon texture behaviour 2022-01-22 11:18:34 -05:00
sound.h (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
staticobject.cpp Validate staticdata and object property length limits (#11511) 2021-08-19 20:14:22 +02:00
staticobject.h ServerEnvironment & StaticObject cleanups 2018-03-09 23:27:26 +01:00
terminal_chat_console.cpp Fix compiler warnings 2022-04-08 14:55:21 +01:00
terminal_chat_console.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
texture_override.cpp Implement override.txt support for special tiles (#10140) 2020-08-04 20:12:47 +02:00
texture_override.h Implement override.txt support for special tiles (#10140) 2020-08-04 20:12:47 +02:00
tileanimation.cpp Proselytize the network. Use IEEE F32 (#8030) 2019-01-03 17:04:26 +01:00
tileanimation.h Bump minimal protocol version to 36 (#6319) 2017-08-29 19:26:55 +02:00
tool.cpp Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
tool.h Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
translation.cpp Fix a segfault caused by wrong textdomain lines in translation files (#11530) 2021-08-12 20:06:18 +02:00
translation.h Clean up server-side translations, remove global variable (#10075) 2020-09-16 14:51:11 +01:00
version.cpp Fully remove bitmap font support (#11863) 2022-01-08 14:53:25 +01:00
version.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
voxel.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
voxel.h VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00
voxelalgorithms.h Reserve vectors before pushing and other code quality changes (#11161) 2021-04-05 13:38:31 +02:00