minetest/src/script/lua_api/l_base.h
sapier ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00

64 lines
1.7 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef L_BASE_H_
#define L_BASE_H_
#include "biome.h"
#include "common/c_types.h"
extern "C" {
#include "lua.h"
}
extern struct EnumString es_BiomeTerrainType[];
class ScriptApi;
class Server;
class Environment;
typedef class ModApiBase {
public:
ModApiBase();
virtual bool Initialize(lua_State* L, int top) = 0;
virtual ~ModApiBase() {};
protected:
static Server* getServer( lua_State* L);
static Environment* getEnv( lua_State* L);
static bool registerFunction( lua_State* L,
const char* name,
lua_CFunction fct,
int top
);
} ModApiBase;
#if (defined(WIN32) || defined(_WIN32_WCE))
#define NO_MAP_LOCK_REQUIRED
#else
#include "main.h"
#include "profiler.h"
#define NO_MAP_LOCK_REQUIRED ScopeProfiler nolocktime(g_profiler,"Scriptapi: unlockable time",SPT_ADD)
//#define NO_ENVLOCK_REQUIRED assert(getServer(L).m_env_mutex.IsLocked() == false)
#endif
#endif /* L_BASE_H_ */