minetest/builtin/game
2021-04-13 20:02:43 +02:00
..
auth.lua Add on_authplayer callback and 'last_login' to on_joinplayer (#9574) 2020-05-23 13:25:29 +02:00
chat.lua Clean up various misleading and/or confusing messages and texts related to priv changes (#11126) 2021-03-29 19:57:48 +02:00
constants.lua Fix breath_bar scaling; delay breath_bar hiding by one second (#8271) 2020-04-28 19:30:57 +02:00
deprecated.lua Removed some obsolete code (#10562) 2021-01-21 18:17:09 +00:00
detached_inventory.lua Add core.remove_detached_inventory (#7684) 2018-10-10 20:48:58 +02:00
falling.lua Also return the ObjectRef from minetest.spawn_falling_node() (#11184) 2021-04-13 20:02:43 +02:00
features.lua Add entry in features table for degrotate changes 2021-03-30 14:40:09 +02:00
forceloading.lua Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
init.lua Add player knockback on punch to builtin 2019-08-10 19:44:27 +02:00
item_entity.lua Fix #10349 game crashing if dropped an item with undefined light_source (#10351) 2020-08-30 15:34:28 +02:00
item.lua Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
knockback.lua Replace deprecated call to add_player_velocity in builtin (#10968) 2021-02-18 14:39:04 +00:00
misc.lua Builtin: Translatable join, leave, profiler msgs (#11064) 2021-03-19 21:46:11 +01:00
privileges.lua Clean up various misleading and/or confusing messages and texts related to priv changes (#11126) 2021-03-29 19:57:48 +02:00
register.lua Predict failing placement of ignore nodes 2021-03-07 14:26:50 +01:00
statbars.lua Replace 'minetest.' with 'core.' in builtin 2021-02-11 10:18:22 +00:00
static_spawn.lua Builtin: Replace deprecated function calls (#7561) 2018-07-17 20:17:54 +02:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00