minetest/src/emerge.cpp
paramat 4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable
To avoid spawn search failing in new specialised mapgens
Increase spawn search range to 4000 nodes
Add getSpawnLevelAtPoint() functions to EmergeManager, class Mapgen
and all mapgens
Remove getGroundLevelAtPoint() functions from all mapgens except mgv6
(possibly to be re-added later in the correct form to return actual
ground level)
Make mgvalleys flag names consistent with other mapgens
Remove now unused 'vertical spawn range' setting
2016-02-09 07:14:45 +00:00

727 lines
16 KiB
C++

/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "emerge.h"
#include <iostream>
#include <queue>
#include "util/container.h"
#include "util/thread.h"
#include "threading/event.h"
#include "config.h"
#include "constants.h"
#include "environment.h"
#include "log.h"
#include "map.h"
#include "mapblock.h"
#include "mapgen_flat.h"
#include "mapgen_fractal.h"
#include "mapgen_v5.h"
#include "mapgen_v6.h"
#include "mapgen_v7.h"
#include "mapgen_valleys.h"
#include "mapgen_singlenode.h"
#include "mg_biome.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mg_schematic.h"
#include "nodedef.h"
#include "profiler.h"
#include "scripting_game.h"
#include "server.h"
#include "serverobject.h"
#include "settings.h"
#include "voxel.h"
struct MapgenDesc {
const char *name;
MapgenFactory *factory;
bool is_user_visible;
};
class EmergeThread : public Thread {
public:
bool enable_mapgen_debug_info;
int id;
EmergeThread(Server *server, int ethreadid);
~EmergeThread();
void *run();
void signal();
// Requires queue mutex held
bool pushBlock(v3s16 pos);
void cancelPendingItems();
static void runCompletionCallbacks(
v3s16 pos, EmergeAction action,
const EmergeCallbackList &callbacks);
private:
Server *m_server;
ServerMap *m_map;
EmergeManager *m_emerge;
Mapgen *m_mapgen;
Event m_queue_event;
std::queue<v3s16> m_block_queue;
bool popBlockEmerge(v3s16 *pos, BlockEmergeData *bedata);
EmergeAction getBlockOrStartGen(
v3s16 pos, bool allow_gen, MapBlock **block, BlockMakeData *data);
MapBlock *finishGen(v3s16 pos, BlockMakeData *bmdata,
std::map<v3s16, MapBlock *> *modified_blocks);
friend class EmergeManager;
};
////
//// Built-in mapgens
////
MapgenDesc g_reg_mapgens[] = {
{"v5", new MapgenFactoryV5, true},
{"v6", new MapgenFactoryV6, true},
{"v7", new MapgenFactoryV7, true},
{"flat", new MapgenFactoryFlat, true},
{"fractal", new MapgenFactoryFractal, true},
{"valleys", new MapgenFactoryValleys, true},
{"singlenode", new MapgenFactorySinglenode, false},
};
////
//// EmergeManager
////
EmergeManager::EmergeManager(IGameDef *gamedef)
{
this->ndef = gamedef->getNodeDefManager();
this->biomemgr = new BiomeManager(gamedef);
this->oremgr = new OreManager(gamedef);
this->decomgr = new DecorationManager(gamedef);
this->schemmgr = new SchematicManager(gamedef);
this->gen_notify_on = 0;
// Note that accesses to this variable are not synchronized.
// This is because the *only* thread ever starting or stopping
// EmergeThreads should be the ServerThread.
this->m_threads_active = false;
enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
// If unspecified, leave a proc for the main thread and one for
// some other misc thread
s16 nthreads = 0;
if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
nthreads = Thread::getNumberOfProcessors() - 2;
if (nthreads < 1)
nthreads = 1;
m_qlimit_total = g_settings->getU16("emergequeue_limit_total");
if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", m_qlimit_diskonly))
m_qlimit_diskonly = nthreads * 5 + 1;
if (!g_settings->getU16NoEx("emergequeue_limit_generate", m_qlimit_generate))
m_qlimit_generate = nthreads + 1;
// don't trust user input for something very important like this
if (m_qlimit_total < 1)
m_qlimit_total = 1;
if (m_qlimit_diskonly < 1)
m_qlimit_diskonly = 1;
if (m_qlimit_generate < 1)
m_qlimit_generate = 1;
for (s16 i = 0; i < nthreads; i++)
m_threads.push_back(new EmergeThread((Server *)gamedef, i));
infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
}
EmergeManager::~EmergeManager()
{
for (u32 i = 0; i != m_threads.size(); i++) {
EmergeThread *thread = m_threads[i];
if (m_threads_active) {
thread->stop();
thread->signal();
thread->wait();
}
delete thread;
delete m_mapgens[i];
}
delete biomemgr;
delete oremgr;
delete decomgr;
delete schemmgr;
delete params.sparams;
}
void EmergeManager::loadMapgenParams()
{
params.load(*g_settings);
}
void EmergeManager::initMapgens()
{
if (m_mapgens.size())
return;
MapgenFactory *mgfactory = getMapgenFactory(params.mg_name);
if (!mgfactory) {
errorstream << "EmergeManager: mapgen " << params.mg_name <<
" not registered; falling back to " << DEFAULT_MAPGEN << std::endl;
params.mg_name = DEFAULT_MAPGEN;
mgfactory = getMapgenFactory(params.mg_name);
FATAL_ERROR_IF(mgfactory == NULL, "Couldn't use any mapgen!");
}
if (!params.sparams) {
params.sparams = mgfactory->createMapgenParams();
params.sparams->readParams(g_settings);
}
for (u32 i = 0; i != m_threads.size(); i++) {
Mapgen *mg = mgfactory->createMapgen(i, &params, this);
m_mapgens.push_back(mg);
}
}
Mapgen *EmergeManager::getCurrentMapgen()
{
for (u32 i = 0; i != m_threads.size(); i++) {
if (m_threads[i]->isCurrentThread())
return m_threads[i]->m_mapgen;
}
return NULL;
}
void EmergeManager::startThreads()
{
if (m_threads_active)
return;
for (u32 i = 0; i != m_threads.size(); i++)
m_threads[i]->start();
m_threads_active = true;
}
void EmergeManager::stopThreads()
{
if (!m_threads_active)
return;
// Request thread stop in parallel
for (u32 i = 0; i != m_threads.size(); i++) {
m_threads[i]->stop();
m_threads[i]->signal();
}
// Then do the waiting for each
for (u32 i = 0; i != m_threads.size(); i++)
m_threads[i]->wait();
m_threads_active = false;
}
bool EmergeManager::isRunning()
{
return m_threads_active;
}
bool EmergeManager::enqueueBlockEmerge(
u16 peer_id,
v3s16 blockpos,
bool allow_generate,
bool ignore_queue_limits)
{
u16 flags = 0;
if (allow_generate)
flags |= BLOCK_EMERGE_ALLOW_GEN;
if (ignore_queue_limits)
flags |= BLOCK_EMERGE_FORCE_QUEUE;
return enqueueBlockEmergeEx(blockpos, peer_id, flags, NULL, NULL);
}
bool EmergeManager::enqueueBlockEmergeEx(
v3s16 blockpos,
u16 peer_id,
u16 flags,
EmergeCompletionCallback callback,
void *callback_param)
{
EmergeThread *thread = NULL;
bool entry_already_exists = false;
{
MutexAutoLock queuelock(m_queue_mutex);
if (!pushBlockEmergeData(blockpos, peer_id, flags,
callback, callback_param, &entry_already_exists))
return false;
if (entry_already_exists)
return true;
thread = getOptimalThread();
thread->pushBlock(blockpos);
}
thread->signal();
return true;
}
//
// Mapgen-related helper functions
//
v3s16 EmergeManager::getContainingChunk(v3s16 blockpos)
{
return getContainingChunk(blockpos, params.chunksize);
}
v3s16 EmergeManager::getContainingChunk(v3s16 blockpos, s16 chunksize)
{
s16 coff = -chunksize / 2;
v3s16 chunk_offset(coff, coff, coff);
return getContainerPos(blockpos - chunk_offset, chunksize)
* chunksize + chunk_offset;
}
int EmergeManager::getSpawnLevelAtPoint(v2s16 p)
{
if (m_mapgens.size() == 0 || !m_mapgens[0]) {
errorstream << "EmergeManager: getSpawnLevelAtPoint() called"
" before mapgen init" << std::endl;
return 0;
}
return m_mapgens[0]->getSpawnLevelAtPoint(p);
}
int EmergeManager::getGroundLevelAtPoint(v2s16 p)
{
if (m_mapgens.size() == 0 || !m_mapgens[0]) {
errorstream << "EmergeManager: getGroundLevelAtPoint() called"
" before mapgen init" << std::endl;
return 0;
}
return m_mapgens[0]->getGroundLevelAtPoint(p);
}
bool EmergeManager::isBlockUnderground(v3s16 blockpos)
{
#if 0
v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
(blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
int ground_level = getGroundLevelAtPoint(p);
return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level);
#endif
// Use a simple heuristic; the above method is wildly inaccurate anyway.
return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params.water_level;
}
void EmergeManager::getMapgenNames(
std::vector<const char *> *mgnames, bool include_hidden)
{
for (u32 i = 0; i != ARRLEN(g_reg_mapgens); i++) {
if (include_hidden || g_reg_mapgens[i].is_user_visible)
mgnames->push_back(g_reg_mapgens[i].name);
}
}
MapgenFactory *EmergeManager::getMapgenFactory(const std::string &mgname)
{
for (u32 i = 0; i != ARRLEN(g_reg_mapgens); i++) {
if (mgname == g_reg_mapgens[i].name)
return g_reg_mapgens[i].factory;
}
return NULL;
}
bool EmergeManager::pushBlockEmergeData(
v3s16 pos,
u16 peer_requested,
u16 flags,
EmergeCompletionCallback callback,
void *callback_param,
bool *entry_already_exists)
{
u16 &count_peer = m_peer_queue_count[peer_requested];
if ((flags & BLOCK_EMERGE_FORCE_QUEUE) == 0) {
if (m_blocks_enqueued.size() >= m_qlimit_total)
return false;
if (peer_requested != PEER_ID_INEXISTENT) {
u16 qlimit_peer = (flags & BLOCK_EMERGE_ALLOW_GEN) ?
m_qlimit_generate : m_qlimit_diskonly;
if (count_peer >= qlimit_peer)
return false;
}
}
std::pair<std::map<v3s16, BlockEmergeData>::iterator, bool> findres;
findres = m_blocks_enqueued.insert(std::make_pair(pos, BlockEmergeData()));
BlockEmergeData &bedata = findres.first->second;
*entry_already_exists = !findres.second;
if (callback)
bedata.callbacks.push_back(std::make_pair(callback, callback_param));
if (*entry_already_exists) {
bedata.flags |= flags;
} else {
bedata.flags = flags;
bedata.peer_requested = peer_requested;
count_peer++;
}
return true;
}
bool EmergeManager::popBlockEmergeData(
v3s16 pos,
BlockEmergeData *bedata)
{
std::map<v3s16, BlockEmergeData>::iterator it;
std::map<u16, u16>::iterator it2;
it = m_blocks_enqueued.find(pos);
if (it == m_blocks_enqueued.end())
return false;
*bedata = it->second;
it2 = m_peer_queue_count.find(bedata->peer_requested);
if (it2 == m_peer_queue_count.end())
return false;
u16 &count_peer = it2->second;
assert(count_peer != 0);
count_peer--;
m_blocks_enqueued.erase(it);
return true;
}
EmergeThread *EmergeManager::getOptimalThread()
{
size_t nthreads = m_threads.size();
FATAL_ERROR_IF(nthreads == 0, "No emerge threads!");
size_t index = 0;
size_t nitems_lowest = m_threads[0]->m_block_queue.size();
for (size_t i = 1; i < nthreads; i++) {
size_t nitems = m_threads[i]->m_block_queue.size();
if (nitems < nitems_lowest) {
index = i;
nitems_lowest = nitems;
}
}
return m_threads[index];
}
////
//// EmergeThread
////
EmergeThread::EmergeThread(Server *server, int ethreadid) :
enable_mapgen_debug_info(false),
id(ethreadid),
m_server(server),
m_map(NULL),
m_emerge(NULL),
m_mapgen(NULL)
{
m_name = "Emerge-" + itos(ethreadid);
}
EmergeThread::~EmergeThread()
{
//cancelPendingItems();
}
void EmergeThread::signal()
{
m_queue_event.signal();
}
bool EmergeThread::pushBlock(v3s16 pos)
{
m_block_queue.push(pos);
return true;
}
void EmergeThread::cancelPendingItems()
{
MutexAutoLock queuelock(m_emerge->m_queue_mutex);
while (!m_block_queue.empty()) {
BlockEmergeData bedata;
v3s16 pos;
pos = m_block_queue.front();
m_block_queue.pop();
m_emerge->popBlockEmergeData(pos, &bedata);
runCompletionCallbacks(pos, EMERGE_CANCELLED, bedata.callbacks);
}
}
void EmergeThread::runCompletionCallbacks(
v3s16 pos,
EmergeAction action,
const EmergeCallbackList &callbacks)
{
for (size_t i = 0; i != callbacks.size(); i++) {
EmergeCompletionCallback callback;
void *param;
callback = callbacks[i].first;
param = callbacks[i].second;
callback(pos, action, param);
}
}
bool EmergeThread::popBlockEmerge(v3s16 *pos, BlockEmergeData *bedata)
{
MutexAutoLock queuelock(m_emerge->m_queue_mutex);
if (m_block_queue.empty())
return false;
*pos = m_block_queue.front();
m_block_queue.pop();
m_emerge->popBlockEmergeData(*pos, bedata);
return true;
}
EmergeAction EmergeThread::getBlockOrStartGen(
v3s16 pos, bool allow_gen, MapBlock **block, BlockMakeData *bmdata)
{
MutexAutoLock envlock(m_server->m_env_mutex);
// 1). Attempt to fetch block from memory
*block = m_map->getBlockNoCreateNoEx(pos);
if (*block && !(*block)->isDummy() && (*block)->isGenerated())
return EMERGE_FROM_MEMORY;
// 2). Attempt to load block from disk
*block = m_map->loadBlock(pos);
if (*block && (*block)->isGenerated())
return EMERGE_FROM_DISK;
// 3). Attempt to start generation
if (allow_gen && m_map->initBlockMake(pos, bmdata))
return EMERGE_GENERATED;
// All attempts failed; cancel this block emerge
return EMERGE_CANCELLED;
}
MapBlock *EmergeThread::finishGen(v3s16 pos, BlockMakeData *bmdata,
std::map<v3s16, MapBlock *> *modified_blocks)
{
MutexAutoLock envlock(m_server->m_env_mutex);
ScopeProfiler sp(g_profiler,
"EmergeThread: after Mapgen::makeChunk", SPT_AVG);
/*
Perform post-processing on blocks (invalidate lighting, queue liquid
transforms, etc.) to finish block make
*/
m_map->finishBlockMake(bmdata, modified_blocks);
MapBlock *block = m_map->getBlockNoCreateNoEx(pos);
if (!block) {
errorstream << "EmergeThread::finishGen: Couldn't grab block we "
"just generated: " << PP(pos) << std::endl;
return NULL;
}
v3s16 minp = bmdata->blockpos_min * MAP_BLOCKSIZE;
v3s16 maxp = bmdata->blockpos_max * MAP_BLOCKSIZE +
v3s16(1,1,1) * (MAP_BLOCKSIZE - 1);
// Ignore map edit events, they will not need to be sent
// to anybody because the block hasn't been sent to anybody
MapEditEventAreaIgnorer ign(
&m_server->m_ignore_map_edit_events_area,
VoxelArea(minp, maxp));
/*
Run Lua on_generated callbacks
*/
try {
m_server->getScriptIface()->environment_OnGenerated(
minp, maxp, m_mapgen->blockseed);
} catch (LuaError &e) {
m_server->setAsyncFatalError("Lua: " + std::string(e.what()));
}
EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
/*
Activate the block
*/
m_server->m_env->activateBlock(block, 0);
return block;
}
void *EmergeThread::run()
{
DSTACK(FUNCTION_NAME);
BEGIN_DEBUG_EXCEPTION_HANDLER
v3s16 pos;
m_map = (ServerMap *)&(m_server->m_env->getMap());
m_emerge = m_server->m_emerge;
m_mapgen = m_emerge->m_mapgens[id];
enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info;
try {
while (!stopRequested()) {
std::map<v3s16, MapBlock *> modified_blocks;
BlockEmergeData bedata;
BlockMakeData bmdata;
EmergeAction action;
MapBlock *block;
if (!popBlockEmerge(&pos, &bedata)) {
m_queue_event.wait();
continue;
}
if (blockpos_over_limit(pos))
continue;
bool allow_gen = bedata.flags & BLOCK_EMERGE_ALLOW_GEN;
EMERGE_DBG_OUT("pos=" PP(pos) " allow_gen=" << allow_gen);
action = getBlockOrStartGen(pos, allow_gen, &block, &bmdata);
if (action == EMERGE_GENERATED) {
{
ScopeProfiler sp(g_profiler,
"EmergeThread: Mapgen::makeChunk", SPT_AVG);
TimeTaker t("mapgen::make_block()");
m_mapgen->makeChunk(&bmdata);
if (enable_mapgen_debug_info == false)
t.stop(true); // Hide output
}
block = finishGen(pos, &bmdata, &modified_blocks);
}
runCompletionCallbacks(pos, action, bedata.callbacks);
if (block)
modified_blocks[pos] = block;
if (modified_blocks.size() > 0)
m_server->SetBlocksNotSent(modified_blocks);
}
} catch (VersionMismatchException &e) {
std::ostringstream err;
err << "World data version mismatch in MapBlock " << PP(pos) << std::endl
<< "----" << std::endl
<< "\"" << e.what() << "\"" << std::endl
<< "See debug.txt." << std::endl
<< "World probably saved by a newer version of " PROJECT_NAME_C "."
<< std::endl;
m_server->setAsyncFatalError(err.str());
} catch (SerializationError &e) {
std::ostringstream err;
err << "Invalid data in MapBlock " << PP(pos) << std::endl
<< "----" << std::endl
<< "\"" << e.what() << "\"" << std::endl
<< "See debug.txt." << std::endl
<< "You can ignore this using [ignore_world_load_errors = true]."
<< std::endl;
m_server->setAsyncFatalError(err.str());
}
END_DEBUG_EXCEPTION_HANDLER
return NULL;
}