minetest/src/client/clientmedia.h
sofar cf224c9d6b Remove remote media compatibility mode. (#8044)
The fallback code shouldn't be needed and is a remnant of the GET
method that old media servers use. Clients using it are likely
to just waste bandwidth and having to download the media again
through the normal transfer from server method. The most reliable
method is to get all missing textures therefore from the server
directly and not spam the remote media server with 404s.
2019-01-04 00:26:08 +01:00

148 lines
4.3 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "irrlichttypes.h"
#include "filecache.h"
#include <ostream>
#include <map>
#include <set>
#include <vector>
#include <unordered_map>
class Client;
struct HTTPFetchResult;
#define MTHASHSET_FILE_SIGNATURE 0x4d544853 // 'MTHS'
#define MTHASHSET_FILE_NAME "index.mth"
class ClientMediaDownloader
{
public:
ClientMediaDownloader();
~ClientMediaDownloader();
float getProgress() const {
if (m_uncached_count >= 1)
return 1.0f * m_uncached_received_count /
m_uncached_count;
return 0.0f;
}
bool isStarted() const {
return m_initial_step_done;
}
// If this returns true, the downloader is done and can be deleted
bool isDone() const {
return m_initial_step_done &&
m_uncached_received_count == m_uncached_count;
}
// Add a file to the list of required file (but don't fetch it yet)
void addFile(const std::string &name, const std::string &sha1);
// Add a remote server to the list; ignored if not built with cURL
void addRemoteServer(const std::string &baseurl);
// Steps the media downloader:
// - May load media into client by calling client->loadMedia()
// - May check media cache for files
// - May add files to media cache
// - May start remote transfers by calling httpfetch_async
// - May check for completion of current remote transfers
// - May start conventional transfers by calling client->request_media()
// - May inform server that all media has been loaded
// by calling client->received_media()
// After step has been called once, don't call addFile/addRemoteServer.
void step(Client *client);
// Must be called for each file received through TOCLIENT_MEDIA
void conventionalTransferDone(
const std::string &name,
const std::string &data,
Client *client);
private:
struct FileStatus {
bool received;
std::string sha1;
s32 current_remote;
std::vector<s32> available_remotes;
};
struct RemoteServerStatus {
std::string baseurl;
s32 active_count;
};
void initialStep(Client *client);
void remoteHashSetReceived(const HTTPFetchResult &fetch_result);
void remoteMediaReceived(const HTTPFetchResult &fetch_result,
Client *client);
s32 selectRemoteServer(FileStatus *filestatus);
void startRemoteMediaTransfers();
void startConventionalTransfers(Client *client);
bool checkAndLoad(const std::string &name, const std::string &sha1,
const std::string &data, bool is_from_cache,
Client *client);
std::string serializeRequiredHashSet();
static void deSerializeHashSet(const std::string &data,
std::set<std::string> &result);
// Maps filename to file status
std::map<std::string, FileStatus*> m_files;
// Array of remote media servers
std::vector<RemoteServerStatus*> m_remotes;
// Filesystem-based media cache
FileCache m_media_cache;
// Has an attempt been made to load media files from the file cache?
// Have hash sets been requested from remote servers?
bool m_initial_step_done = false;
// Total number of media files to load
s32 m_uncached_count = 0;
// Number of media files that have been received
s32 m_uncached_received_count = 0;
// Status of remote transfers
unsigned long m_httpfetch_caller;
unsigned long m_httpfetch_next_id = 0;
long m_httpfetch_timeout = 0;
s32 m_httpfetch_active = 0;
s32 m_httpfetch_active_limit = 0;
s32 m_outstanding_hash_sets = 0;
std::unordered_map<unsigned long, std::string> m_remote_file_transfers;
// All files up to this name have either been received from a
// remote server or failed on all remote servers, so those files
// don't need to be looked at again
// (use m_files.upper_bound(m_name_bound) to get an iterator)
std::string m_name_bound = "";
};