minetest/src/script/cpp_api
est31 b0523adc5f Add new ContentParamType2 "CPT2_DEGROTATE"
This might break some mods, but it is important for all uses of the param2 to
be documented.

This doesn't need a serialisation version or network protocol version change,
as old clients will still work on new servers, and it is bearable to have
new clients getting non rotated plants on old servers.
2015-10-04 23:59:41 +02:00
..
CMakeLists.txt Add mod security 2015-05-16 18:32:31 -04:00
s_async.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_async.h Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_base.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_base.h Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_entity.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_entity.h Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
s_env.cpp SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
s_env.h Expose mapgen parameters on scripting init 2014-12-29 12:59:59 -05:00
s_internal.h Clean up threading 2015-08-23 22:04:06 -04:00
s_inventory.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_inventory.h Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
s_item.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_item.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
s_mainmenu.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_mainmenu.h Optional reconnect functionality 2015-07-23 07:38:13 +02:00
s_node.cpp Add new ContentParamType2 "CPT2_DEGROTATE" 2015-10-04 23:59:41 +02:00
s_node.h Replace instances of std::map<std::string, std::string> with StringMap 2015-05-19 16:10:49 -04:00
s_nodemeta.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_nodemeta.h Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
s_player.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_player.h Add minetest.register_on_player_hpchange 2015-06-13 19:40:31 +02:00
s_security.cpp Use numeric indices and raw table access with LUA_REGISTRYINDEX 2015-08-27 01:56:06 +02:00
s_security.h Add mod security 2015-05-16 18:32:31 -04:00
s_server.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
s_server.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00