minetest/builtin/game
paramat 737f0b4473 Falling.lua: Delete falling node entities on contact with 'ignore'
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-02-13 03:48:28 +00:00
..
auth.lua Auth handler: Player deletion & Iterator (#6741) 2017-12-06 17:32:49 +01:00
chatcommands.lua Add kill chat command (#6992) 2018-02-04 19:21:41 +01:00
constants.lua Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
deprecated.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
detached_inventory.lua Allow restricting detached inventories to one player 2016-11-28 13:41:19 +01:00
falling.lua Falling.lua: Delete falling node entities on contact with 'ignore' 2018-02-13 03:48:28 +00:00
features.lua Remove client-side chat prediction. (#5055) 2017-01-17 00:09:47 +01:00
forceloading.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
item_entity.lua Item entity: Prevent motion in ignore nodes 2018-02-05 05:07:29 +00:00
item.lua Add callback to preserve node metadata as item metadata 2017-12-14 20:54:04 +00:00
misc.lua Add minetest.is_player (#7013) 2018-02-05 15:17:10 +01:00
privileges.lua Make chat command + privilege help slightly more accurate (#6964) 2018-01-29 23:39:36 +01:00
register.lua Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
statbars.lua Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
static_spawn.lua Abort if static_spawnpoint is an invalid setting instead of just giving an error log 2017-08-12 19:37:53 +01:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00