..
CMakeLists.txt
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
l_async_events.cpp
Cleanup jthread and fix win32 build
2013-12-01 16:25:46 +01:00
l_async_events.h
Fix broken async locking in release build
2013-12-03 17:50:00 +02:00
l_base.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_base.h
Handle LuaErrors in Lua -> C++ calls on LuaJIT
2013-12-18 16:35:55 -05:00
l_craft.cpp
Bugfix to get_all_craft_recipes.
2013-12-21 23:03:51 +01:00
l_craft.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_env.cpp
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
2014-01-23 19:21:56 -05:00
l_env.h
Add forceloading
2014-01-11 17:54:00 +01:00
l_internal.h
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
l_inventory.cpp
Add InvRef::get/set_lists()
2014-01-11 13:52:26 -05:00
l_inventory.h
Add InvRef::get/set_lists()
2014-01-11 13:52:26 -05:00
l_item.cpp
Handle LuaErrors in Lua -> C++ calls on LuaJIT
2013-12-18 16:35:55 -05:00
l_item.h
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
2013-09-28 23:46:48 +02:00
l_mainmenu.cpp
Add formspec table
2014-01-13 18:11:08 -05:00
l_mainmenu.h
Add formspec table
2014-01-13 18:11:08 -05:00
l_mapgen.cpp
Huge overhaul of the entire MapgenParams system
2014-02-03 22:50:14 -05:00
l_mapgen.h
Add map feature generation notify Lua API
2013-12-14 01:52:24 -05:00
l_nodemeta.cpp
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
l_nodemeta.h
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
l_nodetimer.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_nodetimer.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_noise.cpp
Handle LuaErrors in Lua -> C++ calls on LuaJIT
2013-12-18 16:35:55 -05:00
l_noise.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_object.cpp
Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
2014-02-01 18:38:21 +01:00
l_object.h
Add player:override_day_night_ratio() for arbitrarily controlling sunlight brightness
2014-02-01 18:38:21 +01:00
l_particles.cpp
Allow vertical axis particle rotation constraint
2014-01-13 17:34:56 -05:00
l_particles.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_rollback.cpp
Optimize table creation
2013-11-30 13:05:13 -05:00
l_rollback.h
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
l_server.cpp
Add minetest.kick_player(name, reason)
2014-02-03 17:33:59 -05:00
l_server.h
Add minetest.kick_player(name, reason)
2014-02-03 17:33:59 -05:00
l_settings.cpp
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
l_settings.h
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
l_util.cpp
Rename get_json_value to read_json_value
2014-01-11 13:52:26 -05:00
l_util.h
Add 'minetest.write_json'
2013-12-18 16:46:53 -05:00
l_vmanip.cpp
Huge overhaul of the entire MapgenParams system
2014-02-03 22:50:14 -05:00
l_vmanip.h
LuaVoxelManip: Add get_param2_data and set_param2_data
2014-01-19 02:55:59 -05:00
marshall.c
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00