minetest/src/script/common
Dániel Juhász 58d83a7bb2 Hardware coloring for itemstacks
Adds the possibility to colorize item stacks based on their metadata.

In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.

Dropped itemstacks with different colors do not merge.
2017-04-08 18:39:15 -07:00
..
c_content.cpp Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
c_content.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
c_converter.cpp Added lua tracebacks to some errors where you have been blind to what… (#5043) 2017-01-15 13:36:53 +01:00
c_converter.h Revert "Adding particle blend, glow and animation (#4705)" 2016-11-14 15:28:06 +01:00
c_internal.cpp Fix crash regression when invsize formspec gets used 2015-10-17 01:29:05 +02:00
c_internal.h Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
c_types.cpp Remove lua_State parameter from LuaError::LuaError 2014-03-15 16:28:59 -04:00
c_types.h Fix server crashing on Lua errors 2015-10-31 13:28:58 -04:00
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00