minetest/src/script/lua_api/l_mapgen.cpp
Dániel Juhász ab371cc934 Light calculation: New bulk node lighting code
This commit introduces a new bulk node lighting algorithm to minimize
lighting bugs during l-system tree generation, schematic placement and
non-mapgen-object lua voxelmanip light calculation.

If the block above the changed area is not loaded, it gets loaded to avoid
lighting bugs.
Light is updated as soon as write_to_map is called on a voxel manipulator,
therefore update_map does nothing.
2017-03-11 02:06:18 +00:00

1524 lines
38 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "lua_api/l_mapgen.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_vmanip.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "cpp_api/s_security.h"
#include "util/serialize.h"
#include "server.h"
#include "environment.h"
#include "emerge.h"
#include "mg_biome.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mg_schematic.h"
#include "mapgen_v5.h"
#include "mapgen_v7.h"
#include "filesys.h"
#include "settings.h"
#include "log.h"
struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
{
{BIOMETYPE_NORMAL, "normal"},
{BIOMETYPE_LIQUID, "liquid"},
{BIOMETYPE_NETHER, "nether"},
{BIOMETYPE_AETHER, "aether"},
{BIOMETYPE_FLAT, "flat"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_DecorationType[] =
{
{DECO_SIMPLE, "simple"},
{DECO_SCHEMATIC, "schematic"},
{DECO_LSYSTEM, "lsystem"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_MapgenObject[] =
{
{MGOBJ_VMANIP, "voxelmanip"},
{MGOBJ_HEIGHTMAP, "heightmap"},
{MGOBJ_BIOMEMAP, "biomemap"},
{MGOBJ_HEATMAP, "heatmap"},
{MGOBJ_HUMIDMAP, "humiditymap"},
{MGOBJ_GENNOTIFY, "gennotify"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_OreType[] =
{
{ORE_SCATTER, "scatter"},
{ORE_SHEET, "sheet"},
{ORE_PUFF, "puff"},
{ORE_BLOB, "blob"},
{ORE_VEIN, "vein"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_Rotation[] =
{
{ROTATE_0, "0"},
{ROTATE_90, "90"},
{ROTATE_180, "180"},
{ROTATE_270, "270"},
{ROTATE_RAND, "random"},
{0, NULL},
};
struct EnumString ModApiMapgen::es_SchematicFormatType[] =
{
{SCHEM_FMT_HANDLE, "handle"},
{SCHEM_FMT_MTS, "mts"},
{SCHEM_FMT_LUA, "lua"},
{0, NULL},
};
ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr);
Biome *get_or_load_biome(lua_State *L, int index,
BiomeManager *biomemgr);
Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef);
size_t get_biome_list(lua_State *L, int index,
BiomeManager *biomemgr, UNORDERED_SET<u8> *biome_id_list);
Schematic *get_or_load_schematic(lua_State *L, int index,
SchematicManager *schemmgr, StringMap *replace_names);
Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
StringMap *replace_names);
Schematic *load_schematic_from_def(lua_State *L, int index,
INodeDefManager *ndef, StringMap *replace_names);
bool read_schematic_def(lua_State *L, int index,
Schematic *schem, std::vector<std::string> *names);
bool read_deco_simple(lua_State *L, DecoSimple *deco);
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco);
///////////////////////////////////////////////////////////////////////////////
ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
// If a number, assume this is a handle to an object def
if (lua_isnumber(L, index))
return objmgr->get(lua_tointeger(L, index));
// If a string, assume a name is given instead
if (lua_isstring(L, index))
return objmgr->getByName(lua_tostring(L, index));
return NULL;
}
///////////////////////////////////////////////////////////////////////////////
Schematic *get_or_load_schematic(lua_State *L, int index,
SchematicManager *schemmgr, StringMap *replace_names)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr);
if (schem)
return schem;
schem = load_schematic(L, index, schemmgr->getNodeDef(),
replace_names);
if (!schem)
return NULL;
if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) {
delete schem;
return NULL;
}
return schem;
}
Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
StringMap *replace_names)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Schematic *schem = NULL;
if (lua_istable(L, index)) {
schem = load_schematic_from_def(L, index, ndef,
replace_names);
if (!schem) {
delete schem;
return NULL;
}
} else if (lua_isnumber(L, index)) {
return NULL;
} else if (lua_isstring(L, index)) {
schem = SchematicManager::create(SCHEMATIC_NORMAL);
std::string filepath = lua_tostring(L, index);
if (!fs::IsPathAbsolute(filepath))
filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
if (!schem->loadSchematicFromFile(filepath, ndef,
replace_names)) {
delete schem;
return NULL;
}
}
return schem;
}
Schematic *load_schematic_from_def(lua_State *L, int index,
INodeDefManager *ndef, StringMap *replace_names)
{
Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
if (!read_schematic_def(L, index, schem, &schem->m_nodenames)) {
delete schem;
return NULL;
}
size_t num_nodes = schem->m_nodenames.size();
schem->m_nnlistsizes.push_back(num_nodes);
if (replace_names) {
for (size_t i = 0; i != num_nodes; i++) {
StringMap::iterator it = replace_names->find(schem->m_nodenames[i]);
if (it != replace_names->end())
schem->m_nodenames[i] = it->second;
}
}
if (ndef)
ndef->pendNodeResolve(schem);
return schem;
}
bool read_schematic_def(lua_State *L, int index,
Schematic *schem, std::vector<std::string> *names)
{
if (!lua_istable(L, index))
return false;
//// Get schematic size
lua_getfield(L, index, "size");
v3s16 size = check_v3s16(L, -1);
lua_pop(L, 1);
schem->size = size;
//// Get schematic data
lua_getfield(L, index, "data");
luaL_checktype(L, -1, LUA_TTABLE);
u32 numnodes = size.X * size.Y * size.Z;
schem->schemdata = new MapNode[numnodes];
size_t names_base = names->size();
UNORDERED_MAP<std::string, content_t> name_id_map;
u32 i = 0;
for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) {
if (i >= numnodes)
continue;
//// Read name
std::string name;
if (!getstringfield(L, -1, "name", name))
throw LuaError("Schematic data definition with missing name field");
//// Read param1/prob
u8 param1;
if (!getintfield(L, -1, "param1", param1) &&
!getintfield(L, -1, "prob", param1))
param1 = MTSCHEM_PROB_ALWAYS_OLD;
//// Read param2
u8 param2 = getintfield_default(L, -1, "param2", 0);
//// Find or add new nodename-to-ID mapping
UNORDERED_MAP<std::string, content_t>::iterator it = name_id_map.find(name);
content_t name_index;
if (it != name_id_map.end()) {
name_index = it->second;
} else {
name_index = names->size() - names_base;
name_id_map[name] = name_index;
names->push_back(name);
}
//// Perform probability/force_place fixup on param1
param1 >>= 1;
if (getboolfield_default(L, -1, "force_place", false))
param1 |= MTSCHEM_FORCE_PLACE;
//// Actually set the node in the schematic
schem->schemdata[i] = MapNode(name_index, param1, param2);
}
if (i != numnodes) {
errorstream << "read_schematic_def: incorrect number of "
"nodes provided in raw schematic data (got " << i <<
", expected " << numnodes << ")." << std::endl;
return false;
}
//// Get Y-slice probability values (if present)
schem->slice_probs = new u8[size.Y];
for (i = 0; i != (u32) size.Y; i++)
schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS;
lua_getfield(L, index, "yslice_prob");
if (lua_istable(L, -1)) {
for (lua_pushnil(L); lua_next(L, -2); lua_pop(L, 1)) {
u16 ypos;
if (!getintfield(L, -1, "ypos", ypos) || (ypos >= size.Y) ||
!getintfield(L, -1, "prob", schem->slice_probs[ypos]))
continue;
schem->slice_probs[ypos] >>= 1;
}
}
return true;
}
void read_schematic_replacements(lua_State *L, int index, StringMap *replace_names)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
lua_pushnil(L);
while (lua_next(L, index)) {
std::string replace_from;
std::string replace_to;
if (lua_istable(L, -1)) { // Old {{"x", "y"}, ...} format
lua_rawgeti(L, -1, 1);
replace_from = lua_tostring(L, -1);
lua_pop(L, 1);
lua_rawgeti(L, -1, 2);
replace_to = lua_tostring(L, -1);
lua_pop(L, 1);
} else { // New {x = "y", ...} format
replace_from = lua_tostring(L, -2);
replace_to = lua_tostring(L, -1);
}
replace_names->insert(std::make_pair(replace_from, replace_to));
lua_pop(L, 1);
}
}
///////////////////////////////////////////////////////////////////////////////
Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
Biome *biome = (Biome *)get_objdef(L, index, biomemgr);
if (biome)
return biome;
biome = read_biome_def(L, index, biomemgr->getNodeDef());
if (!biome)
return NULL;
if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) {
delete biome;
return NULL;
}
return biome;
}
Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
{
if (!lua_istable(L, index))
return NULL;
BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
ModApiMapgen::es_BiomeTerrainType, BIOMETYPE_NORMAL);
Biome *b = BiomeManager::create(biometype);
b->name = getstringfield_default(L, index, "name", "");
b->depth_top = getintfield_default(L, index, "depth_top", 0);
b->depth_filler = getintfield_default(L, index, "depth_filler", -31000);
b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
b->depth_riverbed = getintfield_default(L, index, "depth_riverbed", 0);
b->y_min = getintfield_default(L, index, "y_min", -31000);
b->y_max = getintfield_default(L, index, "y_max", 31000);
b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
b->flags = 0; //reserved
std::vector<std::string> &nn = b->m_nodenames;
nn.push_back(getstringfield_default(L, index, "node_top", ""));
nn.push_back(getstringfield_default(L, index, "node_filler", ""));
nn.push_back(getstringfield_default(L, index, "node_stone", ""));
nn.push_back(getstringfield_default(L, index, "node_water_top", ""));
nn.push_back(getstringfield_default(L, index, "node_water", ""));
nn.push_back(getstringfield_default(L, index, "node_river_water", ""));
nn.push_back(getstringfield_default(L, index, "node_riverbed", ""));
nn.push_back(getstringfield_default(L, index, "node_dust", ""));
ndef->pendNodeResolve(b);
return b;
}
size_t get_biome_list(lua_State *L, int index,
BiomeManager *biomemgr, UNORDERED_SET<u8> *biome_id_list)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
if (lua_isnil(L, index))
return 0;
bool is_single = true;
if (lua_istable(L, index)) {
lua_getfield(L, index, "name");
is_single = !lua_isnil(L, -1);
lua_pop(L, 1);
}
if (is_single) {
Biome *biome = get_or_load_biome(L, index, biomemgr);
if (!biome) {
errorstream << "get_biome_list: failed to get biome '"
<< (lua_isstring(L, index) ? lua_tostring(L, index) : "")
<< "'." << std::endl;
return 1;
}
biome_id_list->insert(biome->index);
return 0;
}
// returns number of failed resolutions
size_t fail_count = 0;
size_t count = 0;
for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) {
count++;
Biome *biome = get_or_load_biome(L, -1, biomemgr);
if (!biome) {
fail_count++;
errorstream << "get_biome_list: failed to get biome '"
<< (lua_isstring(L, -1) ? lua_tostring(L, -1) : "")
<< "'" << std::endl;
continue;
}
biome_id_list->insert(biome->index);
}
return fail_count;
}
///////////////////////////////////////////////////////////////////////////////
// get_biome_id(biomename)
// returns the biome id used in biomemap
int ModApiMapgen::l_get_biome_id(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
const char *biome_str = lua_tostring(L, 1);
if (!biome_str)
return 0;
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
if (!bmgr)
return 0;
Biome *biome = (Biome *)bmgr->getByName(biome_str);
if (!biome || biome->index == OBJDEF_INVALID_INDEX)
return 0;
lua_pushinteger(L, biome->index);
return 1;
}
// get_mapgen_object(objectname)
// returns the requested object used during map generation
int ModApiMapgen::l_get_mapgen_object(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
const char *mgobjstr = lua_tostring(L, 1);
int mgobjint;
if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : ""))
return 0;
enum MapgenObject mgobj = (MapgenObject)mgobjint;
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen *mg = emerge->getCurrentMapgen();
if (!mg)
throw LuaError("Must only be called in a mapgen thread!");
size_t maplen = mg->csize.X * mg->csize.Z;
switch (mgobj) {
case MGOBJ_VMANIP: {
MMVManip *vm = mg->vm;
// VoxelManip object
LuaVoxelManip *o = new LuaVoxelManip(vm, true);
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, "VoxelManip");
lua_setmetatable(L, -2);
// emerged min pos
push_v3s16(L, vm->m_area.MinEdge);
// emerged max pos
push_v3s16(L, vm->m_area.MaxEdge);
return 3;
}
case MGOBJ_HEIGHTMAP: {
if (!mg->heightmap)
return 0;
lua_newtable(L);
for (size_t i = 0; i != maplen; i++) {
lua_pushinteger(L, mg->heightmap[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
case MGOBJ_BIOMEMAP: {
if (!mg->biomegen)
return 0;
lua_newtable(L);
for (size_t i = 0; i != maplen; i++) {
lua_pushinteger(L, mg->biomegen->biomemap[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
case MGOBJ_HEATMAP: {
if (!mg->biomegen || mg->biomegen->getType() != BIOMEGEN_ORIGINAL)
return 0;
BiomeGenOriginal *bg = (BiomeGenOriginal *)mg->biomegen;
lua_newtable(L);
for (size_t i = 0; i != maplen; i++) {
lua_pushnumber(L, bg->heatmap[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
case MGOBJ_HUMIDMAP: {
if (!mg->biomegen || mg->biomegen->getType() != BIOMEGEN_ORIGINAL)
return 0;
BiomeGenOriginal *bg = (BiomeGenOriginal *)mg->biomegen;
lua_newtable(L);
for (size_t i = 0; i != maplen; i++) {
lua_pushnumber(L, bg->humidmap[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
case MGOBJ_GENNOTIFY: {
std::map<std::string, std::vector<v3s16> >event_map;
std::map<std::string, std::vector<v3s16> >::iterator it;
mg->gennotify.getEvents(event_map);
lua_newtable(L);
for (it = event_map.begin(); it != event_map.end(); ++it) {
lua_newtable(L);
for (size_t j = 0; j != it->second.size(); j++) {
push_v3s16(L, it->second[j]);
lua_rawseti(L, -2, j + 1);
}
lua_setfield(L, -2, it->first.c_str());
}
return 1;
}
}
return 0;
}
int ModApiMapgen::l_get_mapgen_params(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
log_deprecated(L, "get_mapgen_params is deprecated; "
"use get_mapgen_setting instead");
std::string value;
MapSettingsManager *settingsmgr =
getServer(L)->getEmergeManager()->map_settings_mgr;
lua_newtable(L);
settingsmgr->getMapSetting("mg_name", &value);
lua_pushstring(L, value.c_str());
lua_setfield(L, -2, "mgname");
settingsmgr->getMapSetting("seed", &value);
std::istringstream ss(value);
u64 seed;
ss >> seed;
lua_pushinteger(L, seed);
lua_setfield(L, -2, "seed");
settingsmgr->getMapSetting("water_level", &value);
lua_pushinteger(L, stoi(value, -32768, 32767));
lua_setfield(L, -2, "water_level");
settingsmgr->getMapSetting("chunksize", &value);
lua_pushinteger(L, stoi(value, -32768, 32767));
lua_setfield(L, -2, "chunksize");
settingsmgr->getMapSetting("mg_flags", &value);
lua_pushstring(L, value.c_str());
lua_setfield(L, -2, "flags");
return 1;
}
// set_mapgen_params(params)
// set mapgen parameters
int ModApiMapgen::l_set_mapgen_params(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
log_deprecated(L, "set_mapgen_params is deprecated; "
"use set_mapgen_setting instead");
if (!lua_istable(L, 1))
return 0;
MapSettingsManager *settingsmgr =
getServer(L)->getEmergeManager()->map_settings_mgr;
lua_getfield(L, 1, "mgname");
if (lua_isstring(L, -1))
settingsmgr->setMapSetting("mg_name", lua_tostring(L, -1), true);
lua_getfield(L, 1, "seed");
if (lua_isnumber(L, -1))
settingsmgr->setMapSetting("seed", lua_tostring(L, -1), true);
lua_getfield(L, 1, "water_level");
if (lua_isnumber(L, -1))
settingsmgr->setMapSetting("water_level", lua_tostring(L, -1), true);
lua_getfield(L, 1, "chunksize");
if (lua_isnumber(L, -1))
settingsmgr->setMapSetting("chunksize", lua_tostring(L, -1), true);
warn_if_field_exists(L, 1, "flagmask",
"Deprecated: flags field now includes unset flags.");
lua_getfield(L, 1, "flags");
if (lua_isstring(L, -1))
settingsmgr->setMapSetting("mg_flags", lua_tostring(L, -1), true);
return 0;
}
// get_mapgen_setting(name)
int ModApiMapgen::l_get_mapgen_setting(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
std::string value;
MapSettingsManager *settingsmgr =
getServer(L)->getEmergeManager()->map_settings_mgr;
const char *name = luaL_checkstring(L, 1);
if (!settingsmgr->getMapSetting(name, &value))
return 0;
lua_pushstring(L, value.c_str());
return 1;
}
// get_mapgen_setting_noiseparams(name)
int ModApiMapgen::l_get_mapgen_setting_noiseparams(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
NoiseParams np;
MapSettingsManager *settingsmgr =
getServer(L)->getEmergeManager()->map_settings_mgr;
const char *name = luaL_checkstring(L, 1);
if (!settingsmgr->getMapSettingNoiseParams(name, &np))
return 0;
push_noiseparams(L, &np);
return 1;
}
// set_mapgen_setting(name, value, override_meta)
// set mapgen config values
int ModApiMapgen::l_set_mapgen_setting(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
MapSettingsManager *settingsmgr =
getServer(L)->getEmergeManager()->map_settings_mgr;
const char *name = luaL_checkstring(L, 1);
const char *value = luaL_checkstring(L, 2);
bool override_meta = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : false;
if (!settingsmgr->setMapSetting(name, value, override_meta)) {
errorstream << "set_mapgen_setting: cannot set '"
<< name << "' after initialization" << std::endl;
}
return 0;
}
// set_mapgen_setting_noiseparams(name, noiseparams, set_default)
// set mapgen config values for noise parameters
int ModApiMapgen::l_set_mapgen_setting_noiseparams(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
MapSettingsManager *settingsmgr =
getServer(L)->getEmergeManager()->map_settings_mgr;
const char *name = luaL_checkstring(L, 1);
NoiseParams np;
if (!read_noiseparams(L, 2, &np)) {
errorstream << "set_mapgen_setting_noiseparams: cannot set '" << name
<< "'; invalid noiseparams table" << std::endl;
return 0;
}
bool override_meta = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : false;
if (!settingsmgr->setMapSettingNoiseParams(name, &np, override_meta)) {
errorstream << "set_mapgen_setting_noiseparams: cannot set '"
<< name << "' after initialization" << std::endl;
}
return 0;
}
// set_noiseparams(name, noiseparams, set_default)
// set global config values for noise parameters
int ModApiMapgen::l_set_noiseparams(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
const char *name = luaL_checkstring(L, 1);
NoiseParams np;
if (!read_noiseparams(L, 2, &np)) {
errorstream << "set_noiseparams: cannot set '" << name
<< "'; invalid noiseparams table" << std::endl;
return 0;
}
bool set_default = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : true;
g_settings->setNoiseParams(name, np, set_default);
return 0;
}
// get_noiseparams(name)
int ModApiMapgen::l_get_noiseparams(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
std::string name = luaL_checkstring(L, 1);
NoiseParams np;
if (!g_settings->getNoiseParams(name, np))
return 0;
push_noiseparams(L, &np);
return 1;
}
// set_gen_notify(flags, {deco_id_table})
int ModApiMapgen::l_set_gen_notify(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
u32 flags = 0, flagmask = 0;
EmergeManager *emerge = getServer(L)->getEmergeManager();
if (read_flags(L, 1, flagdesc_gennotify, &flags, &flagmask)) {
emerge->gen_notify_on &= ~flagmask;
emerge->gen_notify_on |= flags;
}
if (lua_istable(L, 2)) {
lua_pushnil(L);
while (lua_next(L, 2)) {
if (lua_isnumber(L, -1))
emerge->gen_notify_on_deco_ids.insert((u32)lua_tonumber(L, -1));
lua_pop(L, 1);
}
}
return 0;
}
// get_gen_notify()
int ModApiMapgen::l_get_gen_notify(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
EmergeManager *emerge = getServer(L)->getEmergeManager();
push_flags_string(L, flagdesc_gennotify, emerge->gen_notify_on,
emerge->gen_notify_on);
lua_newtable(L);
int i = 1;
for (std::set<u32>::iterator it = emerge->gen_notify_on_deco_ids.begin();
it != emerge->gen_notify_on_deco_ids.end(); ++it) {
lua_pushnumber(L, *it);
lua_rawseti(L, -2, i);
i++;
}
return 2;
}
// register_biome({lots of stuff})
int ModApiMapgen::l_register_biome(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
Biome *biome = read_biome_def(L, index, ndef);
if (!biome)
return 0;
ObjDefHandle handle = bmgr->add(biome);
if (handle == OBJDEF_INVALID_HANDLE) {
delete biome;
return 0;
}
lua_pushinteger(L, handle);
return 1;
}
// register_decoration({lots of stuff})
int ModApiMapgen::l_register_decoration(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr;
BiomeManager *biomemgr = getServer(L)->getEmergeManager()->biomemgr;
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
enum DecorationType decotype = (DecorationType)getenumfield(L, index,
"deco_type", es_DecorationType, -1);
Decoration *deco = decomgr->create(decotype);
if (!deco) {
errorstream << "register_decoration: decoration placement type "
<< decotype << " not implemented" << std::endl;
return 0;
}
deco->name = getstringfield_default(L, index, "name", "");
deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
deco->y_min = getintfield_default(L, index, "y_min", -31000);
deco->y_max = getintfield_default(L, index, "y_max", 31000);
deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
deco->sidelen = getintfield_default(L, index, "sidelen", 8);
if (deco->sidelen <= 0) {
errorstream << "register_decoration: sidelen must be "
"greater than 0" << std::endl;
delete deco;
return 0;
}
//// Get node name(s) to place decoration on
size_t nread = getstringlistfield(L, index, "place_on", &deco->m_nodenames);
deco->m_nnlistsizes.push_back(nread);
//// Get decoration flags
getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL);
//// Get NoiseParams to define how decoration is placed
lua_getfield(L, index, "noise_params");
if (read_noiseparams(L, -1, &deco->np))
deco->flags |= DECO_USE_NOISE;
lua_pop(L, 1);
//// Get biomes associated with this decoration (if any)
lua_getfield(L, index, "biomes");
if (get_biome_list(L, -1, biomemgr, &deco->biomes))
errorstream << "register_decoration: couldn't get all biomes " << std::endl;
lua_pop(L, 1);
//// Get node name(s) to 'spawn by'
size_t nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames);
deco->m_nnlistsizes.push_back(nnames);
if (nnames == 0 && deco->nspawnby != -1) {
errorstream << "register_decoration: no spawn_by nodes defined,"
" but num_spawn_by specified" << std::endl;
}
//// Handle decoration type-specific parameters
bool success = false;
switch (decotype) {
case DECO_SIMPLE:
success = read_deco_simple(L, (DecoSimple *)deco);
break;
case DECO_SCHEMATIC:
success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco);
break;
case DECO_LSYSTEM:
break;
}
if (!success) {
delete deco;
return 0;
}
ndef->pendNodeResolve(deco);
ObjDefHandle handle = decomgr->add(deco);
if (handle == OBJDEF_INVALID_HANDLE) {
delete deco;
return 0;
}
lua_pushinteger(L, handle);
return 1;
}
bool read_deco_simple(lua_State *L, DecoSimple *deco)
{
int index = 1;
int param2;
deco->deco_height = getintfield_default(L, index, "height", 1);
deco->deco_height_max = getintfield_default(L, index, "height_max", 0);
if (deco->deco_height <= 0) {
errorstream << "register_decoration: simple decoration height"
" must be greater than 0" << std::endl;
return false;
}
size_t nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames);
deco->m_nnlistsizes.push_back(nnames);
if (nnames == 0) {
errorstream << "register_decoration: no decoration nodes "
"defined" << std::endl;
return false;
}
param2 = getintfield_default(L, index, "param2", 0);
if ((param2 < 0) || (param2 > 255)) {
errorstream << "register_decoration: param2 out of bounds (0-255)"
<< std::endl;
return false;
}
deco->deco_param2 = (u8)param2;
return true;
}
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco)
{
int index = 1;
deco->rotation = (Rotation)getenumfield(L, index, "rotation",
ModApiMapgen::es_Rotation, ROTATE_0);
StringMap replace_names;
lua_getfield(L, index, "replacements");
if (lua_istable(L, -1))
read_schematic_replacements(L, -1, &replace_names);
lua_pop(L, 1);
lua_getfield(L, index, "schematic");
Schematic *schem = get_or_load_schematic(L, -1, schemmgr, &replace_names);
lua_pop(L, 1);
deco->schematic = schem;
return schem != NULL;
}
// register_ore({lots of stuff})
int ModApiMapgen::l_register_ore(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
int index = 1;
luaL_checktype(L, index, LUA_TTABLE);
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr;
enum OreType oretype = (OreType)getenumfield(L, index,
"ore_type", es_OreType, ORE_SCATTER);
Ore *ore = oremgr->create(oretype);
if (!ore) {
errorstream << "register_ore: ore_type " << oretype << " not implemented\n";
return 0;
}
ore->name = getstringfield_default(L, index, "name", "");
ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
ore->clust_size = getintfield_default(L, index, "clust_size", 0);
ore->noise = NULL;
ore->flags = 0;
//// Get noise_threshold
warn_if_field_exists(L, index, "noise_threshhold",
"Deprecated: new name is \"noise_threshold\".");
float nthresh;
if (!getfloatfield(L, index, "noise_threshold", nthresh) &&
!getfloatfield(L, index, "noise_threshhold", nthresh))
nthresh = 0;
ore->nthresh = nthresh;
//// Get y_min/y_max
warn_if_field_exists(L, index, "height_min",
"Deprecated: new name is \"y_min\".");
warn_if_field_exists(L, index, "height_max",
"Deprecated: new name is \"y_max\".");
int ymin, ymax;
if (!getintfield(L, index, "y_min", ymin) &&
!getintfield(L, index, "height_min", ymin))
ymin = -31000;
if (!getintfield(L, index, "y_max", ymax) &&
!getintfield(L, index, "height_max", ymax))
ymax = 31000;
ore->y_min = ymin;
ore->y_max = ymax;
if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
errorstream << "register_ore: clust_scarcity and clust_num_ores"
"must be greater than 0" << std::endl;
delete ore;
return 0;
}
//// Get flags
getflagsfield(L, index, "flags", flagdesc_ore, &ore->flags, NULL);
//// Get biomes associated with this decoration (if any)
lua_getfield(L, index, "biomes");
if (get_biome_list(L, -1, bmgr, &ore->biomes))
errorstream << "register_ore: couldn't get all biomes " << std::endl;
lua_pop(L, 1);
//// Get noise parameters if needed
lua_getfield(L, index, "noise_params");
if (read_noiseparams(L, -1, &ore->np)) {
ore->flags |= OREFLAG_USE_NOISE;
} else if (ore->NEEDS_NOISE) {
errorstream << "register_ore: specified ore type requires valid "
"noise parameters" << std::endl;
delete ore;
return 0;
}
lua_pop(L, 1);
//// Get type-specific parameters
switch (oretype) {
case ORE_SHEET: {
OreSheet *oresheet = (OreSheet *)ore;
oresheet->column_height_min = getintfield_default(L, index,
"column_height_min", 1);
oresheet->column_height_max = getintfield_default(L, index,
"column_height_max", ore->clust_size);
oresheet->column_midpoint_factor = getfloatfield_default(L, index,
"column_midpoint_factor", 0.5f);
break;
}
case ORE_PUFF: {
OrePuff *orepuff = (OrePuff *)ore;
lua_getfield(L, index, "np_puff_top");
read_noiseparams(L, -1, &orepuff->np_puff_top);
lua_pop(L, 1);
lua_getfield(L, index, "np_puff_bottom");
read_noiseparams(L, -1, &orepuff->np_puff_bottom);
lua_pop(L, 1);
break;
}
case ORE_VEIN: {
OreVein *orevein = (OreVein *)ore;
orevein->random_factor = getfloatfield_default(L, index,
"random_factor", 1.f);
break;
}
default:
break;
}
ObjDefHandle handle = oremgr->add(ore);
if (handle == OBJDEF_INVALID_HANDLE) {
delete ore;
return 0;
}
ore->m_nodenames.push_back(getstringfield_default(L, index, "ore", ""));
size_t nnames = getstringlistfield(L, index, "wherein", &ore->m_nodenames);
ore->m_nnlistsizes.push_back(nnames);
ndef->pendNodeResolve(ore);
lua_pushinteger(L, handle);
return 1;
}
// register_schematic({schematic}, replacements={})
int ModApiMapgen::l_register_schematic(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
StringMap replace_names;
if (lua_istable(L, 2))
read_schematic_replacements(L, 2, &replace_names);
Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(),
&replace_names);
if (!schem)
return 0;
ObjDefHandle handle = schemmgr->add(schem);
if (handle == OBJDEF_INVALID_HANDLE) {
delete schem;
return 0;
}
lua_pushinteger(L, handle);
return 1;
}
// clear_registered_biomes()
int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
bmgr->clear();
return 0;
}
// clear_registered_decorations()
int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
dmgr->clear();
return 0;
}
// clear_registered_ores()
int ModApiMapgen::l_clear_registered_ores(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
omgr->clear();
return 0;
}
// clear_registered_schematics()
int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
SchematicManager *smgr = getServer(L)->getEmergeManager()->schemmgr;
smgr->clear();
return 0;
}
// generate_ores(vm, p1, p2, [ore_id])
int ModApiMapgen::l_generate_ores(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->mgparams->seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
sortBoxVerticies(pmin, pmax);
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
return 0;
}
// generate_decorations(vm, p1, p2, [deco_id])
int ModApiMapgen::l_generate_decorations(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->mgparams->seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
sortBoxVerticies(pmin, pmax);
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
return 0;
}
// create_schematic(p1, p2, probability_list, filename, y_slice_prob_list)
int ModApiMapgen::l_create_schematic(lua_State *L)
{
MAP_LOCK_REQUIRED;
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
const char *filename = luaL_checkstring(L, 4);
CHECK_SECURE_PATH(L, filename, true);
Map *map = &(getEnv(L)->getMap());
Schematic schem;
v3s16 p1 = check_v3s16(L, 1);
v3s16 p2 = check_v3s16(L, 2);
sortBoxVerticies(p1, p2);
std::vector<std::pair<v3s16, u8> > prob_list;
if (lua_istable(L, 3)) {
lua_pushnil(L);
while (lua_next(L, 3)) {
if (lua_istable(L, -1)) {
lua_getfield(L, -1, "pos");
v3s16 pos = check_v3s16(L, -1);
lua_pop(L, 1);
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
prob_list.push_back(std::make_pair(pos, prob));
}
lua_pop(L, 1);
}
}
std::vector<std::pair<s16, u8> > slice_prob_list;
if (lua_istable(L, 5)) {
lua_pushnil(L);
while (lua_next(L, 5)) {
if (lua_istable(L, -1)) {
s16 ypos = getintfield_default(L, -1, "ypos", 0);
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
slice_prob_list.push_back(std::make_pair(ypos, prob));
}
lua_pop(L, 1);
}
}
if (!schem.getSchematicFromMap(map, p1, p2)) {
errorstream << "create_schematic: failed to get schematic "
"from map" << std::endl;
return 0;
}
schem.applyProbabilities(p1, &prob_list, &slice_prob_list);
schem.saveSchematicToFile(filename, ndef);
actionstream << "create_schematic: saved schematic file '"
<< filename << "'." << std::endl;
lua_pushboolean(L, true);
return 1;
}
// place_schematic(p, schematic, rotation, replacement)
int ModApiMapgen::l_place_schematic(lua_State *L)
{
MAP_LOCK_REQUIRED;
GET_ENV_PTR;
ServerMap *map = &(env->getServerMap());
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
//// Read position
v3s16 p = check_v3s16(L, 1);
//// Read rotation
int rot = ROTATE_0;
const char *enumstr = lua_tostring(L, 3);
if (enumstr)
string_to_enum(es_Rotation, rot, std::string(enumstr));
//// Read force placement
bool force_placement = true;
if (lua_isboolean(L, 5))
force_placement = lua_toboolean(L, 5);
//// Read node replacements
StringMap replace_names;
if (lua_istable(L, 4))
read_schematic_replacements(L, 4, &replace_names);
//// Read schematic
Schematic *schem = get_or_load_schematic(L, 2, schemmgr, &replace_names);
if (!schem) {
errorstream << "place_schematic: failed to get schematic" << std::endl;
return 0;
}
schem->placeOnMap(map, p, 0, (Rotation)rot, force_placement);
lua_pushboolean(L, true);
return 1;
}
int ModApiMapgen::l_place_schematic_on_vmanip(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
//// Read VoxelManip object
MMVManip *vm = LuaVoxelManip::checkobject(L, 1)->vm;
//// Read position
v3s16 p = check_v3s16(L, 2);
//// Read rotation
int rot = ROTATE_0;
const char *enumstr = lua_tostring(L, 4);
if (enumstr)
string_to_enum(es_Rotation, rot, std::string(enumstr));
//// Read force placement
bool force_placement = true;
if (lua_isboolean(L, 6))
force_placement = lua_toboolean(L, 6);
//// Read node replacements
StringMap replace_names;
if (lua_istable(L, 5))
read_schematic_replacements(L, 5, &replace_names);
//// Read schematic
Schematic *schem = get_or_load_schematic(L, 3, schemmgr, &replace_names);
if (!schem) {
errorstream << "place_schematic: failed to get schematic" << std::endl;
return 0;
}
bool schematic_did_fit = schem->placeOnVManip(
vm, p, 0, (Rotation)rot, force_placement);
lua_pushboolean(L, schematic_did_fit);
return 1;
}
// serialize_schematic(schematic, format, options={...})
int ModApiMapgen::l_serialize_schematic(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
//// Read options
bool use_comments = getboolfield_default(L, 3, "lua_use_comments", false);
u32 indent_spaces = getintfield_default(L, 3, "lua_num_indent_spaces", 0);
//// Get schematic
bool was_loaded = false;
Schematic *schem = (Schematic *)get_objdef(L, 1, schemmgr);
if (!schem) {
schem = load_schematic(L, 1, NULL, NULL);
was_loaded = true;
}
if (!schem) {
errorstream << "serialize_schematic: failed to get schematic" << std::endl;
return 0;
}
//// Read format of definition to save as
int schem_format = SCHEM_FMT_MTS;
const char *enumstr = lua_tostring(L, 2);
if (enumstr)
string_to_enum(es_SchematicFormatType, schem_format, std::string(enumstr));
//// Serialize to binary string
std::ostringstream os(std::ios_base::binary);
switch (schem_format) {
case SCHEM_FMT_MTS:
schem->serializeToMts(&os, schem->m_nodenames);
break;
case SCHEM_FMT_LUA:
schem->serializeToLua(&os, schem->m_nodenames,
use_comments, indent_spaces);
break;
default:
return 0;
}
if (was_loaded)
delete schem;
std::string ser = os.str();
lua_pushlstring(L, ser.c_str(), ser.length());
return 1;
}
void ModApiMapgen::Initialize(lua_State *L, int top)
{
API_FCT(get_biome_id);
API_FCT(get_mapgen_object);
API_FCT(get_mapgen_params);
API_FCT(set_mapgen_params);
API_FCT(get_mapgen_setting);
API_FCT(set_mapgen_setting);
API_FCT(get_mapgen_setting_noiseparams);
API_FCT(set_mapgen_setting_noiseparams);
API_FCT(set_noiseparams);
API_FCT(get_noiseparams);
API_FCT(set_gen_notify);
API_FCT(get_gen_notify);
API_FCT(register_biome);
API_FCT(register_decoration);
API_FCT(register_ore);
API_FCT(register_schematic);
API_FCT(clear_registered_biomes);
API_FCT(clear_registered_decorations);
API_FCT(clear_registered_ores);
API_FCT(clear_registered_schematics);
API_FCT(generate_ores);
API_FCT(generate_decorations);
API_FCT(create_schematic);
API_FCT(place_schematic);
API_FCT(place_schematic_on_vmanip);
API_FCT(serialize_schematic);
}