// Copyright (C) 2008-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once #include "IReferenceCounted.h" #include "irrArray.h" #include "EHardwareBufferFlags.h" #include "EPrimitiveTypes.h" #include "SVertexIndex.h" namespace irr { namespace scene { class IIndexBuffer : public virtual IReferenceCounted { public: //! Get type of index data which is stored in this meshbuffer. /** \return Index type of this buffer. */ virtual video::E_INDEX_TYPE getType() const = 0; //! Get access to indices. /** \return Pointer to indices array. */ virtual const void *getData() const = 0; //! Get access to indices. /** \return Pointer to indices array. */ virtual void *getData() = 0; //! Get amount of indices in this meshbuffer. /** \return Number of indices in this buffer. */ virtual u32 getCount() const = 0; //! get the current hardware mapping hint virtual E_HARDWARE_MAPPING getHardwareMappingHint() const = 0; //! set the hardware mapping hint, for driver virtual void setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint) = 0; //! flags the meshbuffer as changed, reloads hardware buffers virtual void setDirty() = 0; //! Get the currently used ID for identification of changes. /** This shouldn't be used for anything outside the VideoDriver. */ virtual u32 getChangedID() const = 0; //! Used by the VideoDriver to remember the buffer link. virtual void setHWBuffer(void *ptr) const = 0; virtual void *getHWBuffer() const = 0; //! Calculate how many geometric primitives would be drawn u32 getPrimitiveCount(E_PRIMITIVE_TYPE primitiveType) const { const u32 indexCount = getCount(); switch (primitiveType) { case scene::EPT_POINTS: return indexCount; case scene::EPT_LINE_STRIP: return indexCount - 1; case scene::EPT_LINE_LOOP: return indexCount; case scene::EPT_LINES: return indexCount / 2; case scene::EPT_TRIANGLE_STRIP: return (indexCount - 2); case scene::EPT_TRIANGLE_FAN: return (indexCount - 2); case scene::EPT_TRIANGLES: return indexCount / 3; case scene::EPT_POINT_SPRITES: return indexCount; } return 0; } }; } // end namespace scene } // end namespace irr