Commit Graph

  • 11ffb743c5 Addressed review Nauta Turbidus 2024-09-08 20:43:00 +0200
  • 73c29e7763 macOS: make mute sound actually work (#15128) sfence 2024-09-08 13:53:43 +0200
  • e27757fa3a Fix texture matrix handling in our shaders sfan5 2024-09-06 10:32:05 +0200
  • 4e3b8db2b9 Fix upright sprite entities not animating Lars Müller 2024-09-06 12:11:16 +0200
  • 336f8d4dc7 Generate Minetest.app on macOS 12, so at least macOS 12 will be supported sfence 2024-09-06 11:30:27 +0200
  • 7737906d2e Remove no* prefixes from settingtypes possible flags (#15111) Lars Müller 2024-09-04 15:19:00 +0200
  • a6f1242a11 Fix CMeshBuffer::append reallocating too eagerly (#14969) Desour 2024-08-14 21:34:15 +0200
  • 53c2fbb4c4 Don't attempt to process packets when there are none red-001 2024-08-31 16:42:37 +0100
  • 1d042a977d Avoid unsafety with stack-allocated mesh buffer sfan5 2024-08-29 16:01:29 +0200
  • 166782040e Fix uninitialized SkyboxParams::fog_color grorp 2024-08-31 20:46:14 +0200
  • 9e198fc22c TouchControls: Fix outdated player controls in TOSERVER_INTERACT grorp 2024-08-31 20:45:32 +0200
  • ecf535ee83 Restore proportional minimap scaling (#15022) grorp 2024-08-31 18:11:56 +0200
  • f79a51c265 Main menu: formspec escape world name (#15064) cx384 2024-08-28 21:32:31 +0200
  • bd25a06f44 Fix VBO hint for transparent block parts sfan5 2024-08-28 14:56:10 +0200
  • 1caf26f18b LocalPlayer: Restore 2u height sneak jump (#15015) SmallJoker 2024-08-26 21:23:12 +0200
  • 5861192752 zstd: Fix minetest.decompress lockup when data ends too early SmallJoker 2024-08-24 10:50:44 +0200
  • 5591ced2e5 Adjust required_time instead of player_max_walk zmv7 2024-09-08 23:16:25 +0500
  • 02db521c80 Make getting bone overrides return the "same" euler angles (#15007) Lars Müller 2024-08-26 21:22:38 +0200
  • ba65eb953c Fix bounding box of clouds sfan5 2024-08-23 18:46:12 +0200
  • dbf2d26a85 Fix CSM help form using "/" instead of "." (#15034) Zemtzov7 2024-08-23 02:15:55 +0500
  • 60694cbd30 Generate Android versionCode from Major.Minor.Patch (#14963) rubenwardy 2024-08-21 19:25:18 +0100
  • baafec9e9f Fix animations not being restartable (#15016) Lars Müller 2024-08-20 11:51:52 +0200
  • 65d4335922 Fix Windows enabling touch controls due to existence of touchscreen (#15003) rubenwardy 2024-08-20 10:50:29 +0100
  • 5094838837 Revert empty form name deprecation warnings Lars Müller 2024-08-20 11:49:41 +0200
  • 93ac2ed894 [no sq] Move shaders & remove dead Irrlicht tests (#15006) sfan5 2024-08-19 09:17:52 +0200
  • c011fa0188 Include unistd.h for getpid() when _IRR_COMPILE_WITH_X11_ Dmitry Marakasov 2024-08-12 15:25:57 +0300
  • 77ab4b1dae Backport rawlen from Lua 5.2 red-001 2024-09-08 19:10:52 +0100
  • 2e38718b56 Backport __len metamethod support for tables red-001 2024-09-08 18:48:54 +0100
  • ca67eda1af
    Merge f2967bf17f into 733a019bf5 swagtoy 2024-09-08 08:32:11 -0700
  • 214667b8f0 Add link to compiling README to main README. SFENCE 2024-09-08 15:54:05 +0200
  • 36cb1f1a79
    Merge e6b4559bc4 into 733a019bf5 HybridDog 2024-09-08 15:02:57 +0200
  • 733a019bf5
    macOS: make mute sound actually work (#15128) sfence 2024-09-08 13:53:43 +0200
  • 2208fc0632 Move Minetest GUISkin -> Irrlicht CGUISkin Gregor Parzefall 2024-09-06 21:05:38 +0200
  • c8ebc2e5d0 Delete Irrlicht CGUISkin Gregor Parzefall 2024-09-06 21:11:13 +0200
  • 3feec87d52 Count global number of drawcalls too sfan5 2024-09-07 13:55:33 +0200
  • 94eb0611ed Fix names. SFENCE 2024-09-08 13:53:11 +0200
  • bcc5e6ab18 Build from sources with dependencies. Cross build for x86_64 and older MacOSX SDKs. SFENCE 2024-08-27 19:42:14 +0200
  • e893afa545 Add SDL2 options to compiling README. SFENCE 2024-09-08 11:34:09 +0200
  • e6b4559bc4 Add SSAA with SSIM-based perceptual downscaling HybridDog 2023-11-04 15:47:10 +0100
  • 652df1f4b6 Partially backport xpcall implementation from Lua 5.2 red-001 2024-09-08 05:19:31 +0100
  • 67bbcb9e5b Backport lua_copy from Lua 5.2 red-001 2024-09-08 04:55:40 +0100
  • 65ea41cc76 Backport coroutines having their own file and luaopen_* function red-001 2024-09-08 03:44:54 +0100
  • 5c99157379 Backport LUA_OK defintion red-001 2024-09-08 03:16:29 +0100
  • f599bc1ec3 Backport generic_reader cleanup from Lua 5.2 red-001 2024-09-08 03:00:03 +0100
  • b135eb6674 Backport Lua 5.2 pairs/ipairs metamethod red-001 2024-09-08 02:12:34 +0100
  • e048ba3e71 Fix Lua version in CMake red-001 2024-09-08 06:13:07 +0100
  • 1ea1720f36
    Better I think Zughy 2024-09-08 02:30:59 +0200
  • 44204ccc08
    This is right Zughy 2024-09-08 02:29:46 +0200
  • 9326e46b97
    Merge 976a2a25c3 into 275bef0633 SmallJoker 2024-09-08 02:24:26 +0200
  • e9d1d002b3
    Merge df7ee27a20 into 275bef0633 Yoruma 2024-09-08 02:12:47 +0200
  • 3dc31a6869 Use static thread_local vars zmv7 2024-09-07 22:46:27 +0500
  • 1ae6e202cc Use enum for flags definition zmv7 2024-09-07 22:35:41 +0500
  • ffdd440979 Fix typo zmv7 2024-08-29 23:08:39 +0500
  • fce68f1500 Use proper "flags" setting type instead of byteflags zmv7 2024-08-29 22:54:51 +0500
  • 0d2033b659 Add hardcoded limit to anticheat_movement_tolerance zmv7 2024-08-29 16:40:31 +0500
  • c273e3be6e Add anticheat setting migration zmv7 2024-08-29 16:28:09 +0500
  • 8ca0d08ceb Use byteflags setting instead of bool settings zmv7 2024-08-24 19:54:22 +0500
  • d2bedc7e49 Separate anticheat settings zmv7 2024-08-23 20:49:56 +0500
  • fdfc4ba0a6 Link Tracy in irr/ Desour 2024-09-03 15:04:59 +0200
  • de0567d116 Tracy in lua Desour 2024-09-03 14:33:14 +0200
  • c05b675802 Add a few ZoneScoped macros in obvious places Desour 2024-09-03 02:29:59 +0200
  • c8b25e09c8 Use FrameMarker helper class Desour 2024-09-03 01:54:52 +0200
  • 4f093394a4 Add documentation for Tracy Desour 2024-09-02 22:38:16 +0200
  • 204b4a354c Tracy profiling: Add a bunch of frame markers Desour 2023-09-13 00:02:00 +0200
  • a940c810d3 Add Tracy in CMakeLists Desour 2023-09-13 00:01:00 +0200
  • 441e2455e4 resolve 2 SmallJoker 2024-09-07 14:41:33 +0200
  • 275bef0633 Remove unused leftovers from normal mapping sfan5 2024-09-06 11:02:26 +0200
  • e90ef85e7d Fix texture matrix handling in our shaders sfan5 2024-09-06 10:32:05 +0200
  • 4f52d694a3 improooooooove SmallJoker 2024-09-04 20:41:37 +0200
  • 5182604bca restore compat SmallJoker 2024-08-31 19:48:04 +0200
  • 7b785d69d2 this is a mess but now it should work well SmallJoker 2024-08-26 19:13:56 +0200
  • f007c799e8 Document & bump version SmallJoker 2024-05-08 09:33:26 +0200
  • bf5b4d809a scrollcontainer: Add automatic scrollbar calculation SmallJoker 2024-05-08 09:26:29 +0200
  • f134acdb0c Count global number of drawcalls too sfan5 2024-09-07 13:55:33 +0200
  • a2de91c11f Update doc. SFENCE 2024-08-06 18:06:23 +0200
  • 7c6a27cfa9 Add test nodes for ABMs to devtest game. SFENCE 2024-01-12 22:27:39 +0100
  • 7c2164df2e Add without_neighbor options for ABM. SFENCE 2023-12-16 21:55:05 +0100
  • ccf62ab394 Move Gain check and set. SFENCE 2024-09-07 06:40:51 +0200
  • e48907017c Almost all Minetest network packets are sent as reliable with the exception of the player location update. It seems *some* of these could also make sense as unreliable packets (and perhaps there should be a way to send them as such) but most only make sense if sent by reliable transport. red-001 2024-08-29 02:49:26 +0100
  • abf7385f12 Return SRP-style hash from minetest.get_password_hash red-001 2024-08-20 01:25:20 +0100
  • 6346b90027 Refactor auth.cpp to use string_view red-001 2024-09-07 02:04:00 +0100
  • acf714c03a Improved wording Nauta Turbidus 2024-09-07 01:28:47 +0200
  • 90d35db875 Clarify the behavior of saturation Nauta Turbidus 2024-09-03 01:02:35 +0200
  • fdded4f671 Document negative saturation Nauta Turbidus 2024-08-26 22:40:35 +0200
  • ae28360230 no ssize_t? D: Desour 2024-09-06 21:53:37 +0200
  • b64b0ed8d7 Move Minetest GUISkin -> Irrlicht CGUISkin Gregor Parzefall 2024-09-06 21:05:38 +0200
  • 2069838454 this is also ugly Desour 2024-09-06 21:34:35 +0200
  • 2d66953b6e ugly, if we ignore the split ones for order Desour 2024-09-06 21:22:27 +0200
  • a9110344a5 Delete Irrlicht CGUISkin Gregor Parzefall 2024-09-06 21:11:13 +0200
  • 9a0b4dcebd Fix #14100. SFENCE 2024-09-06 20:55:16 +0200
  • 12ba51ea4d Add a setting to group transparency sorted triangles by buffer (version 1) Desour 2024-09-03 16:46:21 +0200
  • 909f55c3a0 Disable automatic switching on Linux to avoid bug on X11 Gregor Parzefall 2024-05-15 21:40:18 +0200
  • 749ee02e29 Android: Fix camera jump when switching to mouse mode Gregor Parzefall 2024-05-05 19:43:11 +0200
  • e3f8d5767a Manually set Simulated = false where necessary (fixup) Gregor Parzefall 2024-06-13 20:05:18 +0200
  • 759b332ca3 Auto-toggle TouchControls in-game when receiving touch/mouse input Gregor Parzefall 2024-04-13 18:39:14 +0200
  • 9e5d6bc162
    Fix upright sprite entities not animating Lars Müller 2024-09-06 12:11:16 +0200
  • 041d67ceca
    Improve formspec scaling (#14840) grorp 2024-09-06 12:11:03 +0200
  • 1527cdf6a4 SRP remove custom memory allocator red-001 2024-09-02 05:58:45 +0100
  • 197d09cc53 SRP switch to porting randomness source red-001 2024-09-02 05:56:53 +0100
  • 4fd744cdf6
    Generate Minetest.app on macOS 12, so at least macOS 12 will be supported sfence 2024-09-06 11:30:27 +0200