Commit Graph

136 Commits

Author SHA1 Message Date
kwolekr
26153bab7d Revert "Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp"
This reverts parts of commit 9749d9fee6, which breaks node resolver
list clearing
2015-03-20 18:41:26 -04:00
ShadowNinja
adfcdc5484 Silence Clang warning 2015-03-10 20:47:52 -04:00
paramat
d463000595 Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -MAP_GENERATION_LIMIT if surface not found 2015-03-08 03:54:03 +00:00
ngosang
f6e4c5d9cf Respect game mapgen flags and save world noise params 2015-03-07 15:53:39 -05:00
Craig Robbins
daa1c30b35 Fix mapgen using unitialised height map values 2015-03-06 01:42:55 +10:00
Loic Blot
9749d9fee6 Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp
* Also change some std::list to std::vector for ClientMap::renderMap
* Remove disabled code in ClientMap::renderMap, disabled since a long time
2015-03-05 15:36:20 +01:00
kwolekr
2d849b0a19 Shorten ManualMapVoxelManipulator to MMVManip 2015-01-05 02:42:27 -05:00
kwolekr
7289d61e99 Optionally specify propagateSunlight area in calcLighting
This fixes the Mapgen V5 calcLighting segfault
2015-01-05 01:20:36 -05:00
kwolekr
7233a1228e Lighting: Fix nearly all issues
The cause of a single light source seemingly being lit without spread
was due to its creation in the +Y mapblock boundary layer during map
generation, which was ignored as the overtop.  This overtop explicitly
needs to be omitted during sunlight propagation, however.  To accomplish
this, Mapgen::calcLighting() was split into separate functions taking
separate parameters.
Additionally, do not diminish light too early during spread.  This fixes the
output inconsistency between Map::updateLighting and Mapgen::calcLighting.
2015-01-04 02:42:31 -05:00
kwolekr
0974337804 Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) 2014-12-29 21:44:52 -05:00
kwolekr
b67f37f27e Redefine NodeResolver interface and replace with callback mechanism 2014-12-27 02:12:21 -05:00
kwolekr
cf8213ea82 Add minetest.clear_registered_decorations() and clear_registered_ores() 2014-12-12 14:08:04 -05:00
paramat
4cf8042b7c Biome API: Reduce heat and humidity persistences to 0.5 2014-12-10 01:39:08 -05:00
kwolekr
29b413b376 Biomes: Make biome heat and humidity noise parameters user-configurable 2014-12-09 00:38:04 -05:00
kwolekr
60feb4ad25 Add minetest.clear_registered_biomes() api 2014-12-06 18:08:23 -05:00
kwolekr
5062b99cb0 Rewrite generate notification mechanism
Add support for notify-on-decoration
Clean up mapgen constructors
Clean up mapgen.cpp code style somewhat
Remove trailing whitespace from some files
2014-12-06 13:53:35 -05:00
Craig Robbins
f0a8f655c0 Fix double free bug when server is shut down
Thanks @oleastre
2014-11-15 22:33:52 +10:00
kwolekr
b57478b93b Fix compilation under some Linux distributions 2014-11-13 00:16:37 -05:00
kwolekr
7616537bc0 Add Generator Element Management framework
Add BiomeManager, OreManager, DecorationManager, and SchematicManager
2014-11-12 23:02:41 -05:00
kwolekr
9e811a92e7 Split up mapgen.cpp 2014-11-01 13:16:23 -04:00
kwolekr
1cb6ea6346 Refactor decoration-related code
Split up ModApiMapgen::l_register_decoration()
Define and make use of CONTAINS() and ARRLEN() macros
2014-10-29 01:56:37 -04:00
kwolekr
d274cbfce6 Add NodeResolver and clean up node name -> content ID resolution system 2014-10-26 23:55:45 -04:00
ShadowNinja
6bc4cad0ed Split settings into seperate source and header files
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
Sfan5
118e2ae865 Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
kwolekr
c163859057 Schematic: Add force_placement parameter to minetest.place_structure API 2014-02-15 19:46:57 -05:00
kwolekr
83bafbe08b Make flag strings clear specified flag with 'no' prefix
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
kwolekr
5a34f40d80 Huge overhaul of the entire MapgenParams system
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations.
Separation between the common and mapgen-specific parameters is now strongly defined.
Mapgen parameters objects are now properly encapsulated within the proper subsystems.
2014-02-03 22:50:14 -05:00
kwolekr
a358c040f2 Mapgen V6: Add flag to stop mud flow 2014-01-12 18:21:28 -05:00
kwolekr
c3708b456e Add map feature generation notify Lua API 2013-12-14 01:52:24 -05:00
kwolekr
83cc882335 EmergeManager: Fix Lua mapgen override param handling 2013-12-08 01:31:06 -05:00
kwolekr
20e3d550fa Decoration: Add schematic Y-slice probability support 2013-12-01 01:24:59 -05:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
Kahrl
c8930850e3 Remove farmesh 2013-08-13 09:25:13 +02:00
kwolekr
c06caa14c3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
PilzAdam
45589fae58 Add replacements to schematics 2013-08-03 03:22:14 +02:00
PilzAdam
0b77588e87 Allow multiple 'wherein' nodes in oredef 2013-08-02 00:55:16 +02:00
kwolekr
ce955f37ba Decoration: Handle facedir and wallmounted param2types with schematic rotation 2013-07-08 15:19:48 -04:00
kwolekr
55ecde665d Decoration: Remove usage of multi-character constants 2013-07-06 15:03:54 -04:00
kwolekr
18d7bc7fa1 Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
kwolekr
dd6d1afd8e Decoration: Add schematic rotation support 2013-07-01 18:04:51 -04:00
kwolekr
2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e Add minetest.get_mapgen_object to API 2013-06-27 22:35:35 -04:00
kwolekr
d6ac3d8d9a Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
kwolekr
309c5f3641 Decoration: Add support for zero probability, fix breakage from last commit 2013-06-22 20:49:01 -04:00
kwolekr
4d77781ce7 A handful of minor fixes to various things 2013-06-22 17:27:48 -04:00
kwolekr
c1b829077a Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
kwolekr
56093b6614 Decoration: Change divlen to sidelen 2013-06-17 18:23:31 -04:00
kwolekr
0a8519a26f Add initial Decoration support, many misc. improvements & modifications 2013-06-17 03:21:36 -04:00
kwolekr
93474c4218 Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams 2013-05-19 12:22:20 -04:00
kwolekr
7c0e707cf1 Add param2 field for ores, some minor fixes and misc. code cleanup 2013-04-07 21:21:54 -04:00
kwolekr
8d4b768297 Add Ore generation flags, implement ore absolute height 2013-03-31 20:02:03 -04:00
kwolekr
35ed5198fe Increase value range of Ore::clust_scarcity 2013-03-31 12:26:25 -04:00
kwolekr
57cbb8bfd8 Add Ore infrastructure and l_register_ore() 2013-03-24 13:23:33 -04:00
Mukul Sati
ca7043e52d Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
kwolekr
939397dd6e Add jungle grass to jungles 2013-03-17 23:08:11 -04:00
kwolekr
6823ce99a7 Re-add jungles, apple trees 2013-03-16 17:06:11 -04:00
kwolekr
1f1ad9fd23 Optimize Mapgen::updateLighting(), add setLighting() 2013-03-15 23:04:50 -04:00
kwolekr
d10223254a Clean up Mapgen 2013-03-11 21:32:52 -04:00
kwolekr
3b7a445cd7 Add global and per-peer queue limits 2013-02-25 22:58:11 -05:00
kwolekr
b9d8e59bbf Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue.  Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
2013-02-25 22:56:18 -05:00
Sfan5
6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
Ilya Zhuravlev
86b33c4922 Fix compile error (MSVC2010). 2013-02-07 16:17:55 +04:00
kwolekr
97260d09a8 Add flag string settings, flat map option 2013-02-06 16:52:48 -05:00
kwolekr
91e88196c7 Make mapgen factory setup more elegant, add mapgen_v6.h 2013-01-23 16:16:49 -05:00
kwolekr
b87cd8c58b Use a string identifier for a mapgen instead of version 2013-01-21 21:41:37 +02:00
kwolekr
278d93a3ee Removed Mapgen V7 for now 2013-01-21 21:41:37 +02:00
kwolekr
1cd8351054 Fix MapgenV6::getGroundLevelAtPoint() 2013-01-21 21:41:37 +02:00
kwolekr
631a835e07 Finish and clean up mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr
cde3d38766 Clean up EmergeManager, do initial work on Mapgen configuration 2013-01-21 21:41:37 +02:00
kwolekr
d5029958b9 Readded and optimized mapgen V6 2013-01-21 21:41:37 +02:00
kwolekr
11afcbff69 The new mapgen, noise functions, et al. 2013-01-21 21:41:33 +02:00
RealBadAngel
b40e599866 L-System treegen 2012-12-30 13:42:19 +04:00
Perttu Ahola
9f031a6759 Optimize headers 2012-06-17 04:03:39 +03:00
Perttu Ahola
d0ea6f9920 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola
037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
75821c6889 Generate beaches 2012-03-29 03:44:37 +03:00
Perttu Ahola
9a1df7bf38 Add blockseed to on_generated 2012-03-28 22:01:21 +03:00
Perttu Ahola
9a4ef87859 Remove no-op mapgen::add_random_objects 2012-03-27 19:01:52 +03:00
Perttu Ahola
bdcca4767c Make mapgen generate stuff in chunks of 3^3 mapblocks 2012-03-27 18:52:36 +03:00
Perttu Ahola
769cc9879f Add on_generated hook 2011-11-29 19:13:54 +02:00
Perttu Ahola
df8346ef4d Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter wrapper in old code 2011-11-29 19:13:47 +02:00
Perttu Ahola
c6fd2986d4 GameDef compiles 2011-11-29 19:13:42 +02:00
Mark Holmquist
85f119e1e6 Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest. 2011-09-23 18:13:53 -07:00
Perttu Ahola
a80025c352 moved mapgen stuff around abit 2011-06-25 18:35:32 +03:00
Perttu Ahola
f2c26e2014 moved map generator to separate source files 2011-06-25 18:12:41 +03:00