Commit Graph

22 Commits

Author SHA1 Message Date
Loïc Blot
7528986e44 Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial)

* empty function
* default constructor/destructor
* for range-based loops
* use emplace_back instead of push_back
* C++ STL header style
* Spelling: vertice -> vertex
2017-08-19 14:25:35 +02:00
Loïc Blot
921151d97a C++ modernize: Pragma once (#6264)
* Migrate cpp headers to pragma once
2017-08-17 22:19:39 +02:00
adrido
d7343b6c93 Fix msvc annoyances (#5963)
* MSVC: Fix '/std:c++11' is not a valid compiler option

* MSVC/MINGW: Define 'WIN32_LEAN_AND_MEAN' for the whole project

In some obscure cases 'Windows.h" got includet before that definition, which leaded to compilation warnings+errors

* MSVC: '/arch:SSE' is only available for x86

* MSVC: Fix float conversation

* MSVC/MINGW: use winthreads on Windows

* MSVC: 'USE_CMAKE_CONFIG' might be already definied by CMake build system

* MSVC: Use all available cpu cores for compiling

* Add missing include ctime and use std::time_t
2017-06-27 11:54:40 +02:00
Loïc Blot
1425c6def1 Cpp11 initializers: last src root changeset (#6022)
* Cpp11 initializers: last src root changeset

Finish to migrate all src root folder files to C++11 constructor initializers
2017-06-21 11:51:29 +02:00
kwolekr
88a3977954 Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
Craig Robbins
209c0dd1af Fix unit tests failing if IPv6 not available
See:
https://github.com/minetest/minetest/issues/1526
https://github.com/minetest/minetest/issues/793
2014-11-02 02:27:26 -05:00
Kahrl
6090e95cdc Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
ShadowNinja
85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
proller
f960c3be31 Add support for IPv6
Two new configuration options are added:
     - "enable_ipv6" to enable/disable the overall use of IPv6
     - "ipv6_server" to enable/disable the use of IPv6 sockets when running
       a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
Sfan5
6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
Perttu Ahola
037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
c13691a8e6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
Perttu Ahola
2671b9af1b Move headers from socket.h to socket.cpp 2012-03-22 13:41:50 +02:00
Perttu Ahola
85002883bd Better handling of SendFailedException in Connection 2011-10-18 03:42:23 +03:00
Constantin Wenger
5784c14ab7 added ipban support
commands:
/#ipban <nick>
/#ipunban <ip>
2011-08-12 03:37:18 +02:00
Perttu Ahola
cabe6f1d65 some fixes to make compiling on some bsd easier 2011-02-11 22:34:34 +02:00
Perttu Ahola
52d99fef31 fully working i guess 2011-02-11 19:55:42 +02:00
Perttu Ahola
804b2647ce new texture stuff quite working 2011-02-11 16:43:26 +02:00
Perttu Ahola
b0971f4459 local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported) 2011-02-08 11:24:07 +02:00
Perttu Ahola
fc26dcdb19 license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
2010-11-29 20:13:04 +02:00
Perttu Ahola
4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00