Commit Graph

8 Commits

Author SHA1 Message Date
ShadowNinja
741df993ff Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
ShadowNinja
c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja
db4ea4658c Only push the Lua error handler once 2014-04-27 16:15:53 -04:00
ShadowNinja
f3d83a4516 Add more informative error messages for inventory and item method errors 2014-03-15 17:20:52 -04:00
ShadowNinja
371b39a09a Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
Novatux
bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
sapier
ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00