Commit Graph

1497 Commits

Author SHA1 Message Date
Perttu Ahola
c04f4a7d73 Tune generation responsiveness and cheat inhibition on server 2012-03-27 19:05:59 +03:00
Perttu Ahola
f5e46ba7fc Increase maximum generate distance now that generation might actually keep up with it 2012-03-27 19:04:59 +03:00
Perttu Ahola
8609af54fc Remove usage of mapgen::add_random_objects(block) 2012-03-27 19:01:52 +03:00
Perttu Ahola
9a4ef87859 Remove no-op mapgen::add_random_objects 2012-03-27 19:01:52 +03:00
Perttu Ahola
a57f4c23d8 Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitch-causing optimization 2012-03-27 19:01:52 +03:00
Perttu Ahola
d629f4d2fb Remove some debug output 2012-03-27 19:01:52 +03:00
Perttu Ahola
6f20a73782 Tune block fetching to clients on server 2012-03-27 19:01:52 +03:00
Perttu Ahola
8cb7badd63 Do post-mapgen lighting using the VoxelManipulator-based functions (causes glitches currently) 2012-03-27 19:01:51 +03:00
Perttu Ahola
0f3c2f6541 voxalgo::clearLightAndCollectSources 2012-03-27 19:01:51 +03:00
Perttu Ahola
56496ad5d8 Implement propagateSunlight for VoxelManipulator 2012-03-27 19:01:50 +03:00
Perttu Ahola
e15dca2a9f Fix tree generation density for different mapgen chunk sizes 2012-03-27 18:52:36 +03:00
Perttu Ahola
a32706bc26 Post-mapgen lighting optimization 2012-03-27 18:52:36 +03:00
Perttu Ahola
bdcca4767c Make mapgen generate stuff in chunks of 3^3 mapblocks 2012-03-27 18:52:36 +03:00
Perttu Ahola
38f4dbfb51 Update minetest.conf.example and defaultsettings.cpp 2012-03-27 18:51:21 +03:00
Perttu Ahola
a374b1a6a3 Increase vertical FOV on lower aspect ratios (<16:10) 2012-03-27 18:39:21 +03:00
Perttu Ahola
cbe11fc7aa Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen 2012-03-27 00:06:26 +03:00
Perttu Ahola
bd9912213f Prefer _game postfix in game names (to be squashed to the previous commit) 2012-03-26 23:17:29 +03:00
Perttu Ahola
814ada538a Support _game postfix in game names, taking it out to make the gameid 2012-03-26 23:16:02 +03:00
Perttu Ahola
53f7eef052 Add game.conf check in subgame.cpp 2012-03-26 23:02:12 +03:00
Perttu Ahola
405347769a New world removal GUI code 2012-03-26 08:37:15 +03:00
Perttu Ahola
5b31d32da8 Better file/directory removal platform code and utilities 2012-03-26 08:36:59 +03:00
Perttu Ahola
dcef5183f7 Small fix to fs::GetDirListing when trying to list an inexistent directory 2012-03-25 23:16:53 +03:00
Perttu Ahola
728d01ef4b MSVC build directory autodetection at startup 2012-03-25 23:10:09 +03:00
Perttu Ahola
0557df8d06 Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used optionally when installing 2012-03-25 22:50:09 +03:00
Perttu Ahola
3a9753b85f Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS 2012-03-25 22:07:34 +03:00
Perttu Ahola
188b303991 Don't try to use sound if building only server 2012-03-25 21:10:25 +03:00
Perttu Ahola
836595313c Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions 2012-03-25 20:36:02 +03:00
Perttu Ahola
6779036d25 Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint' 2012-03-25 20:30:58 +03:00
Perttu Ahola
4fb6c07535 Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader 2012-03-25 18:51:05 +03:00
Perttu Ahola
f01c988094 Some serialization version stuff 2012-03-25 18:45:27 +03:00
Perttu Ahola
677456d319 Initialize utility.h return values to 0 to make lazily error-checked deserialization code work less chaotically 2012-03-25 17:09:24 +03:00
Perttu Ahola
98c40f5ee6 Switch sound randomizer postfixes from N.ogg to .N.ogg 2012-03-25 16:21:34 +03:00
Perttu Ahola
db0928add3 Sound loading from memory (by using a quick hack) 2012-03-25 15:52:43 +03:00
Perttu Ahola
1cac1de3b2 Almost support loading sounds from server 2012-03-25 14:48:22 +03:00
Perttu Ahola
524c78a8d6 Add a variant of hex_encode 2012-03-25 14:48:19 +03:00
Perttu Ahola
e71262463f Add removeStringEnd() 2012-03-25 14:48:14 +03:00
Perttu Ahola
26666bb36f Add more media directories; mod/{textures,sounds,media} 2012-03-25 12:10:58 +03:00
Perttu Ahola
f801e16b78 Texture cache -> Media cache WIP 2012-03-25 11:51:33 +03:00
Jonathan Neuschäfer
4bf5065a9c Cache textures by checksum 2012-03-25 11:51:00 +03:00
Perttu Ahola
04085cad3c Make event_manager.h build on MSVC 2012-03-25 04:06:45 +03:00
Perttu Ahola
c8997e48c0 Build configuration fixes/improvements on Windows 2012-03-25 04:03:51 +03:00
Perttu Ahola
77621568fd Fix build on MinGW (as compared to Linux) 2012-03-24 23:16:09 +02:00
Perttu Ahola
601d1936c9 Lua API for playing sounds 2012-03-24 19:01:26 +02:00
Perttu Ahola
06e93f8d95 Add sound.dig 2012-03-24 11:10:28 +02:00
Perttu Ahola
93219e3b9d Add sounds, tune things 2012-03-24 04:24:26 +02:00
Perttu Ahola
77120a021d Digging and placing sounds 2012-03-24 04:24:26 +02:00
Perttu Ahola
6c14025b2d Add event manager and use it to trigger sounds 2012-03-24 04:24:26 +02:00
Perttu Ahola
e53794868e LocalPlayer::getStandingNodePos() 2012-03-24 04:24:26 +02:00
Perttu Ahola
8c2f3bb378 c55sound continued 2012-03-24 04:24:25 +02:00
Perttu Ahola
0ac2ce7dea Update/fix/improve config.h and cmake_config.h.in 2012-03-24 04:24:25 +02:00
Perttu Ahola
c301e3c82a celeron55's sound system initial framework 2012-03-24 04:24:23 +02:00
Perttu Ahola
9dd78a8a45 Seriously WTF, LLVM/clang? 2012-03-23 00:45:18 +02:00
Perttu Ahola
ede1674d6a Fix filesys.cpp debug output to go into debug.txt 2012-03-23 00:05:32 +02:00
Perttu Ahola
c3f2b24a9a Remove useless clearing of the Z buffer 2012-03-22 22:15:38 +02:00
Perttu Ahola
c13691a8e6 Add output levels --info and --trace (--verbose is now more verbose) 2012-03-22 14:10:37 +02:00
Perttu Ahola
2671b9af1b Move headers from socket.h to socket.cpp 2012-03-22 13:41:50 +02:00
Perttu Ahola
7d0ad0f521 Fix UDPSocket's debug output 2012-03-22 13:36:37 +02:00
Perttu Ahola
9bd75d5668 Log at info level when a banned client connects 2012-03-22 13:35:32 +02:00
Perttu Ahola
ef0ec31554 Goddamn MSVC pow overload ambiguities 2012-03-21 22:11:15 +02:00
Perttu Ahola
da4f51332f Add ScopeProfilerType SPT_GRAPH_ADD 2012-03-21 15:38:24 +02:00
Perttu Ahola
194258b479 Add different automatic profiler graph drawing style for relative-ish plots 2012-03-21 15:06:45 +02:00
Perttu Ahola
fa416e7116 Add more graph colors, add mainloop_dtime graph, make statustext fade away faster 2012-03-21 15:06:44 +02:00
Perttu Ahola
71b2e0e002 Modify and clean main loop to allow measuring the proper times 2012-03-21 15:06:44 +02:00
Perttu Ahola
7d1ac4d1f6 Profiler graph 2012-03-21 15:06:41 +02:00
Perttu Ahola
2f2ef80ec2 Use atof() in mystof(), because istringstream>>float randomly causes a segfault on mingw 2012-03-21 02:16:22 +02:00
Perttu Ahola
c0530921ff Attempt to fix some minor memory leaks 2012-03-20 17:55:34 +02:00
Perttu Ahola
50621ffe85 Fix mod paths 2012-03-20 01:07:02 +02:00
Perttu Ahola
db4911f956 Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists.txt 2012-03-20 01:06:58 +02:00
Perttu Ahola
b9cc0a7976 Move icon files to misc/ 2012-03-20 00:32:43 +02:00
Perttu Ahola
97b693052c Flatten share/ and user/ in the source and for the RUN_IN_PLACE build 2012-03-20 00:08:00 +02:00
Perttu Ahola
19ed3bb193 Move share/builtin.lua to share/builtin/builtin.lua 2012-03-19 21:37:27 +02:00
Perttu Ahola
895b970a10 Move client textures to the correct place 2012-03-19 21:34:21 +02:00
Perttu Ahola
1f56d71f19 Rework directory structure 2012-03-19 20:44:07 +02:00
Perttu Ahola
1ff20da5b6 Add the mod search path user/mods/gameid 2012-03-19 08:34:38 +02:00
Perttu Ahola
5ef78cd815 Make Lua error output in log clearer 2012-03-19 08:23:48 +02:00
Perttu Ahola
d24c56fd4b Unknown nodes can be dug 2012-03-19 08:16:17 +02:00
Perttu Ahola
c54a40df06 Attempt to fix build for MSVC 2012-03-18 19:08:13 +02:00
Perttu Ahola
9c4f68e174 Fix getVisibleBrightness() to return sunlight visibility correctly even if not much of world has been loaded 2012-03-18 18:30:21 +02:00
Perttu Ahola
2e0c0e9d89 Fix old world search path for non-run-in-place build 2012-03-18 17:17:05 +02:00
Perttu Ahola
569fca5308 Disable word wrap in vertical texts in main menu 2012-03-18 16:32:59 +02:00
Perttu Ahola
b409803527 Fix installation in cmake project files 2012-03-18 16:30:02 +02:00
Perttu Ahola
99d257ae8b "or" -> "||" in content_mapblock.cpp 2012-03-18 16:07:17 +02:00
Perttu Ahola
2f2b7915ea Fix and tune stars 2012-03-18 15:57:25 +02:00
Perttu Ahola
c1cfcb1577 Do not clear address in main menu if starting a singleplayer game by double clicking the world 2012-03-18 15:26:06 +02:00
Perttu Ahola
2e90ed07ac Dynamic sky, fog and cloud colors; sun and moon 2012-03-18 13:42:18 +02:00
Perttu Ahola
58bed83d03 Move ClientMap to clientmap.{h,cpp} 2012-03-16 00:25:18 +02:00
Perttu Ahola
54917e3062 Add Client::getEnv() and remove some unnecessary wrappers 2012-03-15 23:54:10 +02:00
Perttu Ahola
81385682c8 Revert old 4BS/s walk speed for now 2012-03-15 23:11:07 +02:00
Kahrl
807a0d313b MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints 2012-03-15 21:45:44 +02:00
Perttu Ahola
f9a66c5d46 Tune main menu 2012-03-15 21:37:43 +02:00
Perttu Ahola
60add387e3 Create main menu tab "Settings" for client settings 2012-03-15 18:15:12 +02:00
Perttu Ahola
ca0fd4173c Fix click areas of singleplayer checkboxes 2012-03-15 16:20:26 +02:00
Perttu Ahola
4aa0f040fb Fix initial moving of mouse above the "exit to menu" button in singleplayer mode 2012-03-15 16:20:21 +02:00
Perttu Ahola
5957fed9a7 Fix and improve Server's privilege get/setters 2012-03-15 15:38:59 +02:00
Perttu Ahola
6298878bfa Add "simple singleplayer mode"; Fix a number of GUI things 2012-03-15 15:20:20 +02:00
Perttu Ahola
899004207d Save selected tab 2012-03-15 14:17:05 +02:00
Perttu Ahola
2b200d481f Menu tuning WIP 2012-03-15 13:59:48 +02:00
Perttu Ahola
8551ddc839 Use a more standard order of yes/no/cancel/whatever buttons in dialogs 2012-03-15 13:18:21 +02:00
Perttu Ahola
eea3277b81 Crude tab test in main menu (requires gui redesign for the additional tabs) 2012-03-13 08:50:03 +02:00
Perttu Ahola
11b86f8d8a Add [new] to world name when supplying a non-existent world on command line 2012-03-13 01:46:24 +02:00