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Add TurkeyMcMac as a co-author
Co-authored-by: TurkeyMcMac <jwmhjwmh@gmail.com>
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@ -5487,6 +5487,9 @@ Utilities
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mod_storage_on_disk = true,
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-- "zstd" method for compress/decompress (5.7.0)
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compress_zstd = true,
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-- The upper four bits of liquid node param2 values are preserved
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-- during liquid flow (5.10.0)
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preserve_liquid_param2 = true,
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-- Sound parameter tables support start_time (5.8.0)
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sound_params_start_time = true,
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-- New fields for set_physics_override: speed_climb, speed_crouch,
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@ -5526,9 +5529,6 @@ Utilities
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override_item_remove_fields = true,
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-- The predefined hotbar is a Lua HUD element of type `hotbar` (5.10.0)
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hotbar_hud_element = true,
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-- The upper four bits of liquid node param2 values are preserved
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-- during liquid flow (5.10.0)
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preserve_liquid_param2 = true,
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}
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```
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@ -9515,7 +9515,7 @@ Used by `minetest.register_node`.
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post_effect_color = "#00000000",
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-- Screen tint if a player is inside this node, see `ColorSpec`.
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-- Color is alpha-blended over the screen.
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post_effect_use_node_color = false,
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-- If true, the specific node's coloration (with param2 etc.) will be
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-- applied to the post effect color as it is applied to the node itself.
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@ -690,7 +690,7 @@ void ContentFeatures::deSerialize(std::istream &is, u16 protocol_version)
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if (is.eof())
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throw SerializationError("");
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post_effect_color_shaded = tmp;
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tmp = readU8(is);
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if (is.eof())
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throw SerializationError("");
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@ -791,7 +791,7 @@ void read_content_features(lua_State *L, ContentFeatures &f, int index)
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lua_getfield(L, index, "post_effect_color");
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read_color(L, -1, &f.post_effect_color);
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lua_pop(L, 1);
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getboolfield(L, index, "post_effect_use_node_color", f.post_effect_use_node_color);
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getboolfield(L, index, "post_effect_color_shaded", f.post_effect_color_shaded);
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