diff --git a/src/game.cpp b/src/game.cpp index a3f73465b..6076ac4a0 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2532,7 +2532,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, else if (event.type == CE_SET_SKY) { sky->setVisible(false); if(skybox){ - skybox->drop(); + skybox->remove(); skybox = NULL; } // Handle according to type