jail update

This commit is contained in:
Vitaliy Olkhin 2024-02-05 15:54:53 +05:00 committed by Koldun
parent 261af16280
commit 5d933862ab
Signed by: Koldun
GPG Key ID: 53DE683337F5D25F
2 changed files with 65 additions and 55 deletions

View File

@ -1,36 +1,12 @@
local S = minetest.get_translator("jail")
local escape_boundary = 50 --радиус обхвата тюрмы
local display_node = { x = 675, y = 3.55, z = 5 }
jail = {}
jail.escape_boundary = 50 --радиус обхвата тюрмы
jail.display_node = { x = 675, y = 3.55, z = 5 }
local jailpos = { x = 690, y = 5, z = -7 }
local releasepos = { x = 684, y = 5, z = -7 }
local timer = 0
local x = escape_boundary
minetest.register_node("jail:borders", {
tiles = {"jail_display.png"},
use_texture_alpha = "clip",
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)},
{-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)},
{(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)},
{-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)},
-- top
{-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)},
-- bottom
{-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)},
-- middle (surround protector)
{-.55,-.55,-.55, .55,.55,.55}
}
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = ""
})
dofile(minetest.get_modpath("jail") .. "/nodes.lua")
minetest.register_privilege("jail", { description = S("Allows one to send/release prisoners") })
@ -42,9 +18,6 @@ for line in prisoners:gmatch("[^\n]+") do
table.insert(prisoners_list, line)
end
jailpos = { x = 690, y = 5, z = -7 }
local releasepos = { x = 684, y = 5, z = -7 }
minetest.register_chatcommand("jail", {
params = "<player>",
description = S("Sends a player to Jail"),
@ -65,7 +38,7 @@ minetest.register_chatcommand("jail", {
"" .. param .. " " .. S("has been sent to jail by") .. " " .. name))
minetest.set_player_privs(param, {
interact = true,
shout = true
shout = true,
})
end
end,
@ -162,33 +135,35 @@ minetest.register_on_shutdown(function()
mod_storage:set_string("prisoners", prisoners)
end)
local timer = 0
minetest.register_globalstep(function(dtime)
-- every 5 seconds
if timer > os.time() then
return
end
timer = os.time() + 10
timer = os.time() + 5
for i = 1, #prisoners_list do
local object = minetest.env:get_player_by_name(prisoners_list[i])
if not object then
return
end
local pos = object:get_pos()
local max_pos_x = display_node.x + escape_boundary
local min_pos_x = display_node.x - escape_boundary
local max_pos_y = display_node.y + escape_boundary
local min_pos_y = display_node.y - escape_boundary
local max_pos_z = display_node.z + escape_boundary
local min_pos_z = display_node.z - escape_boundary
if (max_pos_x < pos.x or pos.x < min_pos_x) or max_pos_y < pos.y or pos.y < min_pos_y or max_pos_z < pos.z or pos.z < min_pos_z then
object:set_pos(jailpos)
minetest.chat_send_all(minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i]))
if object then
local pos = object:get_pos()
local max_pos_x = jail.display_node.x + jail.escape_boundary
local min_pos_x = jail.display_node.x - jail.escape_boundary
local max_pos_y = jail.display_node.y + jail.escape_boundary
local min_pos_y = jail.display_node.y - jail.escape_boundary
local max_pos_z = jail.display_node.z + jail.escape_boundary
local min_pos_z = jail.display_node.z - jail.escape_boundary
if (max_pos_x < pos.x or pos.x < min_pos_x) or max_pos_y < pos.y or pos.y < min_pos_y or max_pos_z < pos.z or pos.z < min_pos_z then
object:set_pos(jailpos)
minetest.set_player_privs(prisoners_list[i], {
interact = true,
shout = true,
})
minetest.chat_send_all(minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i]))
end
end
end
end)

35
nodes.lua Normal file
View File

@ -0,0 +1,35 @@
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by vinamin.
--- DateTime: 05.02.2024 12:12
---
local x = jail.escape_boundary
minetest.register_node("jail:borders", {
tiles = {"jail_display.png"},
use_texture_alpha = "clip",
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{-(x+.55), -(x+.55), -(x+.55), -(x+.45), (x+.55), (x+.55)},
{-(x+.55), -(x+.55), (x+.45), (x+.55), (x+.55), (x+.55)},
{(x+.45), -(x+.55), -(x+.55), (x+.55), (x+.55), (x+.55)},
{-(x+.55), -(x+.55), -(x+.55), (x+.55), (x+.55), -(x+.45)},
-- top
{-(x+.55), (x+.45), -(x+.55), (x+.55), (x+.55), (x+.55)},
-- bottom
{-(x+.55), -(x+.55), -(x+.55), (x+.55), -(x+.45), (x+.55)},
-- middle (surround protector)
{-.55,-.55,-.55, .55,.55,.55}
}
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = ""
})