added a form for quickly managing prisoners, removed unnecessary variables and added the ability to configure the prison without changing the source code

This commit is contained in:
Vitaliy Olkhin 2024-02-26 16:48:39 +05:00 committed by Koldun
parent 3dd901f850
commit 219b6ff552
Signed by: Koldun
GPG Key ID: 53DE683337F5D25F
5 changed files with 135 additions and 107 deletions

122
init.lua
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@ -1,12 +1,20 @@
local S = minetest.get_translator("jail")
jail = {}
jail.escape_boundary = 50 --радиус обхвата тюрмы
jail.display_node = { x = 675, y = 3.55, z = 5 }
jail.forced_labor = {y = -14848} --Начало глубины принудительных работ
jail.jailpos = { x = 690, y = 5, z = -7 }
local releasepos = { x = 684, y = 5, z = -7 }
jail.forced_labor = {y = tonumber(minetest.settings:get("jail_upper_limit_underground_y")) or -14848}
jail.jailpos = {
x = tonumber(minetest.settings:get("jail_prison_spawn_point_x")) or 690,
y = tonumber(minetest.settings:get("jail_prison_spawn_point_y")) or 5,
z = tonumber(minetest.settings:get("jail_prison_spawn_point_z")) or -7
}
jail.escape_boundary = tonumber(minetest.settings:get("jail_wrap_radius")) or 50
local releasepos = {
x = tonumber(minetest.settings:get("jail_releasepos_x")) or 684,
y = tonumber(minetest.settings:get("jail_releasepos_y")) or 5,
z = tonumber(minetest.settings:get("jail_releasepos_z")) or -7
}
local timer = 0
local lower_prison_limit = -5
local lower_prison_limit = tonumber(minetest.settings:get("jail_lower_prison_limit")) or -5
dofile(minetest.get_modpath("jail") .. "/nodes.lua")
@ -131,6 +139,7 @@ minetest.register_chatcommand("jailb_on", {
},
func = function(name, del_node)
minetest.set_node(jail.jailpos, { name = "jail:borders" })
return true, 'Border display'
end
})
@ -188,7 +197,7 @@ minetest.register_globalstep(function(dtime)
if (max_pos_x < pos.x or pos.x < min_pos_x or max_pos_z < pos.z or pos.z < min_pos_z or pos.y > max_pos_y)
and pos.y > lower_prison_limit then
object:set_pos(jail.jailpos)
msg = minetest.colorize("red", S("Escape attempt: ") .. prisoners_list[i])
msg = minetest.colorize("red", S("Escape attempt: ") .. " " .. prisoners_list[i])
jail.private_messages_with_privilege({ban = true}, msg)
minetest.chat_send_player(prisoners_list[i], msg)
jail.set_permissions_for_the_jail(prisoners_list[i])
@ -213,101 +222,4 @@ minetest.register_globalstep(function(dtime)
end
end)
local function split(input, sep)
-- Если разделитель не указан, то ставим разделителем пробел
if sep == nil then
sep = "%s"
end
local t = {}
-- С помощью regex выделяем нужные куски
for str in string.gmatch(input, "([^" .. sep .. "]+)") do
-- и вставляем из в таблицу
table.insert(t, str)
end
return t
end
local select_player_jail_id = ''
local select_player_name_to_jail = ''
local online_players_list = {}
local function get_formspec_main(name)
local form_list_persones = ""
local online_player = ''
for k, player in ipairs(minetest.get_connected_players()) do
online_player = online_player .. player:get_player_name() .. ","
table.insert(online_players_list, k, player:get_player_name())
end
for i = 1, #prisoners_list do
form_list_persones = form_list_persones .. i .. " " ..prisoners_list[i] ..","
end
local formspec = {
"size[13,11]",
"label[0.3,0.3;Игроки онлайн]",
"textlist[0.3,0.7;4.9,9.8;online;" .. online_player .. ";1;false]",
"label[7.9,0.3;Заключеные]",
"textlist[7.9,0.7;4.8,9.8;jail_players;" .. form_list_persones .. ";1;false]",
"button[5.4,0.7;2.3,0.8;add;В тюрьму]",
"button[5.4,1.8;2.3,0.8;release;На свободу]"
}
-- table.concat is faster than string concatenation - `..`
return table.concat(formspec, "")
end
minetest.register_chatcommand("jailgui", {
func = function(name)
minetest.show_formspec(name, "jail:formspec_main", get_formspec_main(name))
end
})
minetest.register_on_player_receive_fields(function(player, formname, fields)
local event = ''
local pars = {}
local pname = player:get_player_name()
local player_name = ''
if formname ~= "jail:formspec_main" then
return
end
if fields.add then
minetest.chat_send_all("Выбран id заключеного: " .. dump(select_player_name_to_jail))
jail.add_jail(pname, select_player_name_to_jail)
minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
select_player_name_to_jail = ''
end
--TODO: выбор игрока для помещения в тюрьму
if fields.online then
event = minetest.explode_textlist_event(fields.online)
if event.type == 'CHG' then
select_player_name_to_jail = online_players_list[event.index]
minetest.chat_send_player(pname, "Выбран Игрок:" .. " " .. dump(select_player_name_to_jail))
end
end
--TODO: выбор игрока для освобождения
if fields.jail_players then
event = minetest.explode_textlist_event(fields.jail_players)
if event.type == 'CHG' then
select_player_jail_id = event.index
if type(array) ~= 'nil' then
minetest.chat_send_all("Выбран заключеный" .." id:".. dump(select_player_jail_id) ..
" name:" .. prisoners_list[select_player_jail_id])
end
end
end
if fields.release then
jail.release(pname, select_player_jail_id)
minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
select_player_jail_id = ''
end
end)
dofile(minetest.get_modpath("jail") .. "/main_form.lua")

View File

@ -21,4 +21,11 @@ Border display=Отображение границы
The border is hidden=Граница скрыта
Escape attempt: =Попытка побега:
: He dug under the prison=: Совершил подкоп под тюрьмой
You are prohibited from leaving this area=Вам запрещается покидать данный участок
You are prohibited from leaving this area=Вам запрещается покидать данный участок
Selected player:=Выбран игрок:
Prisoner selected=Выбран заключенный
Players online=Игроки онлайн
Prisoners=Заключенные
To jail=В тюрьму
To freedom=На свободу
Graphical prisoner management shell=Графическая оболочка управления заключенными

93
main_form.lua Normal file
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@ -0,0 +1,93 @@
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by vinamin.
--- DateTime: 26.02.2024 13:32
---
local S = minetest.get_translator("jail")
local select_player_jail_id = ''
local select_player_name_to_jail = ''
local online_players_list = {}
local function get_formspec_main(name)
local form_list_persones = ""
local online_player = ''
for k, player in ipairs(minetest.get_connected_players()) do
online_player = online_player .. player:get_player_name() .. ","
table.insert(online_players_list, k, player:get_player_name())
end
for i = 1, #prisoners_list do
form_list_persones = form_list_persones .. i .. " " ..prisoners_list[i] ..","
end
local formspec = {
"size[13,11]",
"label[0.3,0.3;" .. S("Players online") .. "]",
"textlist[0.3,0.7;4.9,9.8;online;" .. online_player .. "]",
"label[7.9,0.3;" .. S("Prisoners") .. "]",
"textlist[7.9,0.7;4.8,9.8;jail_players;" .. form_list_persones .. "]",
"button[5.4,0.7;2.3,0.8;add;".. S("To jail") .. "]",
"button[5.4,1.8;2.3,0.8;release;".. S("To freedom") .. "]"
}
return table.concat(formspec, "")
end
minetest.register_chatcommand("jailgui", {
description = S("Graphical prisoner management shell"),
privs = { jail = true },
func = function(name)
minetest.show_formspec(name, "jail:formspec_main", get_formspec_main(name))
end
})
minetest.register_on_player_receive_fields(function(player, formname, fields)
local event = ''
local pname = player:get_player_name()
if formname ~= "jail:formspec_main" then
return
end
if fields.add then
if select_player_name_to_jail == '' then return end
jail.add_jail(pname, select_player_name_to_jail)
minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
select_player_name_to_jail = ''
end
--TODO: choosing a player to put in jail
if fields.online then
event = minetest.explode_textlist_event(fields.online)
if event.type == 'CHG' then
select_player_name_to_jail = online_players_list[event.index]
minetest.chat_send_player(pname, S("Selected player:") .. " " .. select_player_name_to_jail)
end
end
--TODO: selecting a player to release
if fields.jail_players then
event = minetest.explode_textlist_event(fields.jail_players)
if event.type == 'CHG' then
select_player_jail_id = event.index
if type(array) ~= 'nil' then
minetest.chat_send_all(S("Prisoner selected") .." id: ".. select_player_jail_id ..
", name:" .. prisoners_list[select_player_jail_id])
end
end
end
if fields.release then
if select_player_jail_id == '' then return end
jail.release(pname, select_player_jail_id)
minetest.show_formspec(pname, "jail:formspec_main", get_formspec_main(pname))
select_player_jail_id = ''
end
end)

View File

@ -3,4 +3,4 @@ description = Adds jail for game
depends = default
min_minetest_version = 5.7
title = Jail
release = 2
release = 3

16
settingtypes.txt Normal file
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@ -0,0 +1,16 @@
[Prison spawn point]
jail_prison_spawn_point_x (Position X) int 690
jail_prison_spawn_point_y (Position Y) int 5
jail_prison_spawn_point_z (Position z) int -7
[End of the border]
jail_wrap_radius (Wrap radius) int 50
jail_lower_prison_limit (Lower prison limit) int -5
[Boundary of forced labor]
jail_upper_limit_underground_y (Lower prison limit) int -14848
[Release]
jail_releasepos_x (Position X) int 684
jail_releasepos_y (Position Y) int 5
jail_releasepos_z (Position Z) int -7