local modname = minetest.get_current_modname() local S = minetest.get_translator(modname) local modpath = minetest.get_modpath(modname) --global variables brewing = {} brewing.settings = {} brewing.craft_list = {} --for potion crafts brewing.effects = {} --for the player effects brewing.players = {} --for the players assert(loadfile(modpath.. "/settings.lua"))(modpath) assert(loadfile(modpath.. "/api.lua"))(S, modname) assert(loadfile(modpath.. "/effects.lua"))(S) assert(loadfile(modpath.. "/potions.lua"))(S) assert(loadfile(modpath.. "/potion_crafts.lua"))() assert(loadfile(modpath.. "/cauldron.lua"))(S) assert(loadfile(modpath.. "/cauldron1.lua"))(S) assert(loadfile(modpath.. "/player.lua"))() assert(loadfile(modpath.. "/sound.lua"))() assert(loadfile(modpath.. "/mushroom.lua"))(S) assert(loadfile(modpath.. "/magic_pick.lua"))() assert(loadfile(modpath.. "/magic_sword.lua"))() assert(loadfile(modpath.. "/magic_axe.lua"))() assert(loadfile(modpath.. "/magic_shovel.lua"))() assert(loadfile(modpath.. "/armor.lua"))() assert(loadfile(modpath.. "/ore.lua"))() assert(loadfile(modpath.. "/gem.lua"))() assert(loadfile(modpath.. "/crystal.lua"))()