minetest.register_chatcommand("effect", { params = "none", description = "get effect info", func = function(name, param) minetest.chat_send_player(name, "effects:") local potions_e = brewing.players[name] if potions_e~=nil then for potion_name, val in pairs(potions_e) do minetest.chat_send_player(name, potion_name .. "=" .. val) end end end, })